Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.15327 Off the shelf · offline

IRONHAVEN QA - staging (not public)

Offline 73.164.1.196:28315 checked 7d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipeWiped22 OCT2026 · 7d 7h ago
7d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.4 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 17:21 UTC7d ago
0 – running 0
6 OCT 2026Tue 6 Oct, 07:23 UTC23d ago
0 – 16.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
21/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
36/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
10/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
44/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On IRONHAVEN QA - staging (not public), which rules and settings apply?

No gather rate appears in the name IRONHAVEN QA - staging (not public). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on IRONHAVEN QA - staging (not public)?

IRONHAVEN QA - staging (not public) runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry IRONHAVEN QA - staging (not public)?

Filed under these Rust Server Index lists is IRONHAVEN QA - staging (not public): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to IRONHAVEN QA - staging (not public), and what do they stand for?

These are the tags IRONHAVEN QA - staging (not public) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at IRONHAVEN QA - staging (not public)?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does IRONHAVEN QA - staging (not public) follow?

The record holds too few of IRONHAVEN QA - staging (not public)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 7 days 7 hours.

Players and ranking

How is IRONHAVEN QA - staging (not public) ranked compared with the rest?

The seven-day player-hours ranking places IRONHAVEN QA - staging (not public) at #15,327, among the top 69% of ranked servers.

How many players are on IRONHAVEN QA - staging (not public) at the moment?

Filed under offline: IRONHAVEN QA - staging (not public), last seen 7 days 7 hours ago. 0 players is the average over the past seven days.

Server details

What version does IRONHAVEN QA - staging (not public) use?

Rust network protocol 2634 and build 167584, on Linux, is what IRONHAVEN QA - staging (not public) runs. To join you need the same protocol; Steam handles the update.

How reliable is IRONHAVEN QA - staging (not public), and is it online now?

The server is down at this moment; the last sighting of IRONHAVEN QA - staging (not public) was 7 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

What is the location of IRONHAVEN QA - staging (not public)?

No region is published by IRONHAVEN QA - staging (not public). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 73.164.1.196:28315.

Joining the server

What steps lead onto IRONHAVEN QA - staging (not public)?

Two ways in. Type client.connect 73.164.1.196:28315 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.