econ-dump (private, no players)
Offline 73.163.88.113:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does econ-dump (private, no players) run?
You will find no gather rate in the name of econ-dump (private, no players). 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on econ-dump (private, no players)?
econ-dump (private, no players) runs a procedural map, which the game generates.
Lists and filters
Where does econ-dump (private, no players) appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is econ-dump (private, no players): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on econ-dump (private, no players)?
The server's own tags are listed here, and the game's server browser reads them: econ-dump (private, no players) gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does econ-dump (private, no players) follow?
econ-dump (private, no players)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 19 hours.
Player counts
What position does econ-dump (private, no players) hold among Rust servers?
On player hours over seven days, econ-dump (private, no players) takes #15,388, within the top 70% of ranked servers.
What does the player count on econ-dump (private, no players) look like?
Filed under offline: econ-dump (private, no players), last seen 5 days 15 hours ago. 0 players is the average over the past seven days.
Server facts
What Rust version is econ-dump (private, no players) on?
Rust network protocol 2634 and build 167781, on Windows, is what econ-dump (private, no players) runs. The protocol must match before you can join, and Steam takes care of updating it.
Is econ-dump (private, no players) reachable, and does it stay up?
As of now econ-dump (private, no players) is offline, with its last appearance 5 days 15 hours ago. It was up 4 of 120 hours across the last 5 full days, or 3% of the time. It was first recorded by Rust Server Index on 21 October 2026.
Where in the world is econ-dump (private, no players) hosted?
econ-dump (private, no players) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 73.163.88.113:28015.
How to join
How can you connect to econ-dump (private, no players)?
Two ways in. Type client.connect 73.163.88.113:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.