Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.15349 Off the shelf · offline

Triple Threat 1v1v1v1

Offline 73.14.233.219:28015 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped19 OCT2026 · 10d 16h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 00:48 UTC10d ago
2 – running 0
18 OCT 2026Sun 18 Oct, 04:26 UTC11d ago
2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Triple Threat 1v1v1v1?

The name of Triple Threat 1v1v1v1 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Triple Threat 1v1v1v1?

Size 2,000, seed 1337: the game generates the procedural map on Triple Threat 1v1v1v1. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Triple Threat 1v1v1v1?

The Rust Server Index lists that include Triple Threat 1v1v1v1 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Triple Threat 1v1v1v1, and what do they stand for?

Filed under these tags, as published by Triple Threat 1v1v1v1 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Triple Threat 1v1v1v1?

Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Triple Threat 1v1v1v1 wiped, and on what schedule?

The record holds too few of Triple Threat 1v1v1v1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 10 days 16 hours.

Player counts

Where does Triple Threat 1v1v1v1 sit in the rankings?

The seven-day player-hours ranking places Triple Threat 1v1v1v1 at #15,349, among the top 69% of ranked servers.

What does the player count on Triple Threat 1v1v1v1 look like?

At present Triple Threat 1v1v1v1 is offline; its last sighting was 7 days 12 hours ago. Filed under seven-day average: 0 players.

Operator and status

What version does Triple Threat 1v1v1v1 use?

Rust network protocol 2634 and build 167781, on Windows, is what Triple Threat 1v1v1v1 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Triple Threat 1v1v1v1, and is it online now?

As of now Triple Threat 1v1v1v1 is offline, with its last appearance 7 days 12 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It was first recorded by Rust Server Index on 17 October 2026.

Where in the world is Triple Threat 1v1v1v1 hosted?

No region is published by Triple Threat 1v1v1v1. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 73.14.233.219:28015.

Joining the server

What is the way onto Triple Threat 1v1v1v1?

Two ways in. Type client.connect 73.14.233.219:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.