Lunitix test server
Offline 72.58.87.71:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 05:25 UTC15d ago |
1 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 20:18 UTC FW26d ago |
1 | held half | 10.4 days | 0 |
24 SEP 2026Thu 24 Sep, 18:18 UTC33d ago |
1 | halved by day 5 | 7.1 days | 1 |
18 SEP 2026Fri 18 Sep, 23:09 UTC39d ago |
1 | held half | 5.8 days | 1 |
18 SEP 2026Fri 18 Sep, 01:42 UTC39d ago |
1 | – | 0.9 days | 1 |
17 SEP 2026Thu 17 Sep, 17:17 UTC40d ago |
1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Lunitix test server?
No gather rate appears in the name Lunitix test server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Lunitix test server?
Generated by the game, the map is procedural on Lunitix test server.
Tags
Where does Lunitix test server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Lunitix test server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Lunitix test server?
The server's own tags are listed here, and the game's server browser reads them: Lunitix test server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Lunitix test server when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 67% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.
How often is Lunitix test server wiped, and on what schedule?
Lunitix test server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 3 hours.
Players and ranking
How is Lunitix test server ranked compared with the rest?
The seven-day player-hours ranking places Lunitix test server at #13,331, among the top 61% of ranked servers.
Is Lunitix test server quiet or crowded?
At present Lunitix test server is offline; its last sighting was 15 days 8 hours ago.
Server facts
Which Rust build is Lunitix test server running?
Rust network protocol 2634 and build 167584 on Windows is what you will find on Lunitix test server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Lunitix test server, and is it online now?
The server is down at this moment; the last sighting of Lunitix test server was 15 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Lunitix test server?
Lunitix test server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 72.58.87.71:28015.
Connecting
How can you connect to Lunitix test server?
If you would rather use the console, press F1 in Rust and enter client.connect 72.58.87.71:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.