RandomRaids local test
Offline 72.57.78.230:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RandomRaids local test run?
No gather rate appears in the name RandomRaids local test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RandomRaids local test?
RandomRaids local test runs a procedural map, which the game generates.
Lists and filters
Where does RandomRaids local test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RandomRaids local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for RandomRaids local test?
Filed under these tags, as published by RandomRaids local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does RandomRaids local test wipe?
RandomRaids local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 9 days 19 hours.
Players and ranking
How is RandomRaids local test ranked compared with the rest?
Filed under rankings: #15,420 for RandomRaids local test on seven-day player hours, top 69% overall.
How many players are on RandomRaids local test at the moment?
Filed under offline: RandomRaids local test, last seen 2 days 15 hours ago. 0 players is the average over the past seven days.
Server facts
What Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781, on Windows, is what RandomRaids local test runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RandomRaids local test?
As of now RandomRaids local test is offline, with its last appearance 2 days 15 hours ago. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. The earliest sighting at Rust Server Index is 20 October 2026.
Which region is RandomRaids local test in?
No region is published by RandomRaids local test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 72.57.78.230:28115.
Connecting
What steps lead onto RandomRaids local test?
If you would rather use the console, press F1 in Rust and enter client.connect 72.57.78.230:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.