Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.15960 Off the shelf · offline

FunPvE Test

Offline 72.231.198.107:28015 checked 22d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipeWiped4 OCT2026 · 25d 0h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 07:04 UTC25d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 04:20 UTC26d ago
1 – 1.1 days 1
2 OCT 2026Fri 2 Oct, 17:48 UTC26d ago
1 – 0.4 days 1
30 SEP 2026Wed 30 Sep, 19:08 UTC28d ago
1 – 1.9 days 1
29 SEP 2026Tue 29 Sep, 06:14 UTC30d ago
1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
77/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
112/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
40/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On FunPvE Test, which rules and settings apply?

No gather rate appears in the name FunPvE Test. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on FunPvE Test?

Size 4,500, seed 1586544950: the game generates the procedural map on FunPvE Test. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry FunPvE Test?

The Rust Server Index lists that include FunPvE Test are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for FunPvE Test?

Filed under these tags, as published by FunPvE Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on FunPvE Test?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does FunPvE Test follow?

There is no next wipe to predict for FunPvE Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days is when its current world was made.

Player counts

How is FunPvE Test ranked compared with the rest?

Filed under rankings: #15,960 for FunPvE Test on seven-day player hours, top 71% overall.

What does the player count on FunPvE Test look like?

At present FunPvE Test is offline; its last sighting was 22 days ago.

Operator and status

What version does FunPvE Test use?

Rust network protocol 2634 and build 166652, on Windows, is what FunPvE Test runs. To join you need the same protocol; Steam handles the update.

How reliable is FunPvE Test, and is it online now?

As of now FunPvE Test is offline, with its last appearance 22 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.

Which region is FunPvE Test in?

No region is published by FunPvE Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 72.231.198.107:28015.

Connecting

What is the way onto FunPvE Test?

If you would rather use the console, press F1 in Rust and enter client.connect 72.231.198.107:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.