Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers73,164 players113 fresh wipes

Call no.15962 Off the shelf · offline

Private PvE

Offline 71.80.153.15:28015 checked 25d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,962
top 70%
Last wipeWiped3 OCT2026 · 25d 18h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 02:30 UTC25d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
103/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
125/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
97/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
27/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
26/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Private PvE run?

You will find no gather rate in the name of Private PvE. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Private PvE?

Private PvE runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is Private PvE filed under?

Filed under these Rust Server Index lists is Private PvE: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Private PvE?

The server's own tags are listed here, and the game's server browser reads them: Private PvE gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Private PvE?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Private PvE follow?

Private PvE's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours is when its current world was made.

Players and ranking

What position does Private PvE hold among Rust servers?

On player hours over seven days, Private PvE takes #15,962, within the top 70% of ranked servers.

Is Private PvE quiet or crowded?

At present Private PvE is offline; its last sighting was 25 days 16 hours ago.

Server details

What version does Private PvE use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Private PvE. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Private PvE?

The server is down at this moment; the last sighting of Private PvE was 25 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 3 October 2026.

Where in the world is Private PvE hosted?

No region is published by Private PvE. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 71.80.153.15:28015.

Connecting

What is the way onto Private PvE?

Two ways in. Type client.connect 71.80.153.15:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.