Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.15349 On the shelf · online

RustedRootUSA-C1

Online 71.234.179.92:28031 checked 10m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped10 OCT2026 · 18d 20h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 08:08 UTC18d ago
0 – running 0
28 SEP 2026Mon 28 Sep, 09:09 UTC30d ago
1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustedRootUSA-C1, which rules and settings apply?

The name of RustedRootUSA-C1 does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on RustedRootUSA-C1?

A procedural map, generated by the game, is what RustedRootUSA-C1 runs.

Tags and filters

Which lists and filters on Rust Server Index is RustedRootUSA-C1 filed under?

These lists on Rust Server Index take RustedRootUSA-C1: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RustedRootUSA-C1?

Filed under these tags, as published by RustedRootUSA-C1 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at RustedRootUSA-C1?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is RustedRootUSA-C1 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustedRootUSA-C1's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 20 hours is when its current world was made.

Population

Where does RustedRootUSA-C1 sit in the rankings?

On player hours over seven days, RustedRootUSA-C1 takes #15,349, within the top 69% of ranked servers.

What does the player count on RustedRootUSA-C1 look like?

RustedRootUSA-C1 is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does RustedRootUSA-C1 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RustedRootUSA-C1. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustedRootUSA-C1, and is it online now?

The server is live at this moment: RustedRootUSA-C1. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 24 September 2026.

Which region is RustedRootUSA-C1 in?

There is no region on record for RustedRootUSA-C1; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 71.234.179.92:28031.

Connecting

What is the way onto RustedRootUSA-C1?

Enter client.connect 71.234.179.92:28031 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.