Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers69,659 players121 fresh wipes

Call no.13706 On the shelf · online

malingowski.net (formerly PioneerX)

Online 71.211.149.100:28015 checked 15m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,706
top 62%
Last wipeWiped1 OCT2026 · 25d 23h ago
25d ago · no schedule published
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 8d 20hThu 5 Nov, 19:00 UTCFW
  2. in 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:33 UTC FW25d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does malingowski.net (formerly PioneerX) run?

No gather rate appears in the name malingowski.net (formerly PioneerX). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on malingowski.net (formerly PioneerX)?

malingowski.net (formerly PioneerX) runs a procedural map of size 4,000 with seed 205175, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry malingowski.net (formerly PioneerX)?

The Rust Server Index lists that include malingowski.net (formerly PioneerX) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for malingowski.net (formerly PioneerX)?

The server's own tags are listed here, and the game's server browser reads them: malingowski.net (formerly PioneerX) gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on malingowski.net (formerly PioneerX)?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 17 hours in.

How often is malingowski.net (formerly PioneerX) wiped, and on what schedule?

The only wipe on malingowski.net (formerly PioneerX) is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 25 days 23 hours.

Population

What position does malingowski.net (formerly PioneerX) hold among Rust servers?

Filed under rankings: #13,706 for malingowski.net (formerly PioneerX) on seven-day player hours, top 62% overall.

How many players are on malingowski.net (formerly PioneerX) at the moment?

malingowski.net (formerly PioneerX) is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

Operator and status

What Rust version is malingowski.net (formerly PioneerX) on?

Rust network protocol 2635 and build 168909, on Linux, is what malingowski.net (formerly PioneerX) runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of malingowski.net (formerly PioneerX)?

Right now malingowski.net (formerly PioneerX) is up and running. About 11 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does malingowski.net (formerly PioneerX) perform?

The last 48 hours give an average of 147 server fps and a floor of 126. The entity count reached 95,737, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,701 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of malingowski.net (formerly PioneerX)?

malingowski.net (formerly PioneerX) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 71.211.149.100:28015.

How to join

What is the way onto malingowski.net (formerly PioneerX)?

Two ways in. Type client.connect 71.211.149.100:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.