Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Electrical Test Site 67 run?
The name of Electrical Test Site 67 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Electrical Test Site 67?
Generated by the game, the map is procedural on Electrical Test Site 67.
Lists and filters
Where does Electrical Test Site 67 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Electrical Test Site 67 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Electrical Test Site 67, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Electrical Test Site 67 gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Player cap: 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is Electrical Test Site 67 wiped, and on what schedule?
The record holds too few of Electrical Test Site 67's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 24 days 3 hours.
Player counts
Where does Electrical Test Site 67 sit in the rankings?
Filed under rankings: #15,940 for Electrical Test Site 67 on seven-day player hours, top 71% overall.
Is Electrical Test Site 67 quiet or crowded?
At present Electrical Test Site 67 is offline; its last sighting was 24 days 3 hours ago.
Server facts
Which Rust build is Electrical Test Site 67 running?
Rust network protocol 2634 and build 166652, on Linux, is what Electrical Test Site 67 runs. To join you need the same protocol; Steam handles the update.
How reliable is Electrical Test Site 67, and is it online now?
As of now Electrical Test Site 67 is offline, with its last appearance 24 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.
What is the location of Electrical Test Site 67?
Electrical Test Site 67 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 71.171.125.142:28015.
How to join
What is the way onto Electrical Test Site 67?
Enter client.connect 71.171.125.142:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.