prv
Offline 70.177.109.60:28012 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 67%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 20:27 UTC23d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:10 UTC FW26d ago |
2 | held half | 3.1 days | 2 |
25 SEP 2026Fri 25 Sep, 13:27 UTC33d ago |
2 | held half | 6.2 days | 1 |
18 SEP 2026Fri 18 Sep, 20:26 UTC39d ago |
2 | halved by day 2 | 6.7 days | 1 |
17 SEP 2026Thu 17 Sep, 22:07 UTC40d ago |
2 | – | 0.9 days | 1 |
17 SEP 2026Thu 17 Sep, 14:38 UTC40d ago |
2 | – | 0.3 days | 0 |
15 SEP 2026Tue 15 Sep, 21:54 UTC42d ago |
2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on prv?
The name of prv does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on prv?
Size 3,000, seed 1337: the game generates the procedural map on prv. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry prv?
The Rust Server Index lists that include prv are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to prv, and what do they stand for?
These are the tags prv publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at prv?
The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 67% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
How often is prv wiped, and on what schedule?
There is no next wipe to predict for prv, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 17 hours is when its current world was made.
Population
Where does prv sit in the rankings?
Filed under rankings: #10,907 for prv on seven-day player hours, top 49% overall.
How many players are on prv at the moment?
At present prv is offline; its last sighting was 3 days 17 hours ago. Averaged across seven days: 1 players, peaking at 1.
Operator and status
What Rust version is prv on?
Rust network protocol 2635 and build 168909, on Windows, is what prv runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of prv?
Last seen 3 days 17 hours ago, prv is offline right now. Of the last 7 full days, 4 of 168 hours were up, 2% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Which region is prv in?
There is no region on record for prv; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 70.177.109.60:28012.
Connecting
What steps lead onto prv?
Enter client.connect 70.177.109.60:28012 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.