The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |
Online NA 69.9.150.161:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 15:28 UTC26d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 07:16 UTC27d ago |
0 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Rust premium status is required to join. VAC is on: Valve's anti-cheat is enabled.
What is the map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Generated by the game, the procedural map of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | has size 4,096 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Filed under these Rust Server Index lists is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags listed for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
The server's own tags are listed here, and the game's server browser reads them: The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | gives gmvanilla (Game mode): Filed under vanilla survival; mp110 (Max players): The queue ceiling sits at 110; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
When does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | wipe?
Its rhythm is not yet clear, since the record holds too few of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 4 hours.
Population
How is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | ranked compared with the rest?
The seven-day player-hours ranking places The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | at #15,373 and #1,531 in North America, among the top 69% of ranked servers.
Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | quiet or crowded?
The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is currently showing 0 players on 110 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | on?
Rust network protocol 2635 and build 168909, on Windows, is what The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
You will find The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | online as of now. The uptime it reports puts the last restart at about 5 days 21 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Server fps held at 128 on average across the last 48 hours, never dropping below 91. The entity count reached 77,554, covering buildings, deployables and all else in the world. Up to 4,582 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Filed under North America by its own listing, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 69.9.150.161:28015.
Connecting
What is the way onto The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Two ways in. Type client.connect 69.9.150.161:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Rust premium status is required to join. https://discord.com/invite/uNHPRCK8cJ is where its website lives.
Server tags
What each one means.
Published as mp110,ptrak,$r?,v2635,NA,^p,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla
mp110
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.