ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
Online NA 168.100.163.3:28018 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- wipe-day peak
- 19players, last three wipes
Coming wipes
- in 7d 1hThu 5 Nov, 19:00 UTCFW
- in 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:47 UTC FW27d ago |
19 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run?
Filed under gather rates: 2x, as the name of ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E states. The default group limit of 8 players applies. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Generated by the game, the procedural map of ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E has size 5,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is DISCORD.GG/ZOMBZ.
Tags and filters
On Rust Server Index, which lists and filters carry ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Filed under these Rust Server Index lists is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Who operates ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
A zombz.com hostname is published by ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and by 1 other server we track; the same operator most likely runs them.
What is meant by the tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The server's own tags are listed here, and the game's server browser reads them: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The average peak across its recent wipes is 19 players. The latest wipe peaked 5 hours in.
Which wipe timetable does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E follow?
With the force wipe, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 22 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sit in the rankings?
Filed under rankings: #1,460 for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on seven-day player hours, #218 in North America, top 7% overall.
What does the player count on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E look like?
Filed under live counts: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, 4 players on 50 slots at present. Averaged across seven days: 4 players, peaking at 13. Filed under busiest hour: 03:00 UTC in the last 48 hours, averaging 9 players.
Server facts
What version does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. To join you need the same protocol; Steam handles the update.
Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E reachable, and does it stay up?
Right now ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is up and running. About 56 minutes ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The last 48 hours give an average of 59 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 157,266 entities. Up to 7,172 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E in?
Filed under North America by its own listing, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 168.100.163.3:28018.
Connecting
How can you connect to ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
If you would rather use the console, press F1 in Rust and enter client.connect 168.100.163.3:28018. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/ZOMBZ is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.