Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,293 players93 fresh wipes

Call no.15441 Off the shelf · offline

pllm-test-1

Offline 69.8.146.145:28115 checked 16d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipeWiped12 OCT2026 · 16d 3h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does pllm-test-1 run?

You will find no gather rate in the name of pllm-test-1. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on pllm-test-1?

A procedural map, generated by the game, is what pllm-test-1 runs.

Tags and filters

On Rust Server Index, which lists and filters carry pllm-test-1?

The Rust Server Index lists that include pllm-test-1 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to pllm-test-1, and what do they stand for?

Filed under these tags, as published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does pllm-test-1 wipe?

pllm-test-1's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 3 hours.

Population

What position does pllm-test-1 hold among Rust servers?

Filed under rankings: #15,441 for pllm-test-1 on seven-day player hours, top 71% overall.

How many players are on pllm-test-1 at the moment?

The last check found pllm-test-1 offline, last seen 16 days 2 hours ago.

Server facts

Which Rust build is pllm-test-1 running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on pllm-test-1. Steam keeps your game updated, but the protocol must match for you to join.

Is pllm-test-1 reachable, and does it stay up?

As of now pllm-test-1 is offline, with its last appearance 16 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.

Which region is pllm-test-1 in?

No region is published by pllm-test-1. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 69.8.146.145:28115.

How to join

How can you connect to pllm-test-1?

If you would rather use the console, press F1 in Rust and enter client.connect 69.8.146.145:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.