AfterShock Staging Server
Online 69.30.244.181:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 SEP 2026Fri 25 Sep, 20:33 UTC33d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on AfterShock Staging Server?
No gather rate appears in the name AfterShock Staging Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on AfterShock Staging Server?
Size 6,000, seed 2147483647: the game generates the procedural map on AfterShock Staging Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does AfterShock Staging Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include AfterShock Staging Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to AfterShock Staging Server, and what do they stand for?
Filed under these tags, as published by AfterShock Staging Server and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167904 (Build): Build on file: 167904; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on AfterShock Staging Server?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 31 hours in.
Which wipe timetable does AfterShock Staging Server follow?
Its rhythm is not yet clear, since the record holds too few of AfterShock Staging Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 33 days 18 hours.
Player counts
How is AfterShock Staging Server ranked compared with the rest?
Filed under rankings: #15,335 for AfterShock Staging Server on seven-day player hours, top 69% overall.
How many players are on AfterShock Staging Server at the moment?
The live count for AfterShock Staging Server stands at 0 players, out of 40 slots. Filed under seven-day average: 0 players.
Server facts
What version does AfterShock Staging Server use?
Rust network protocol 2635 and build 167904 on Linux is what you will find on AfterShock Staging Server. To join you need the same protocol; Steam handles the update.
How reliable is AfterShock Staging Server, and is it online now?
Right now AfterShock Staging Server is up and running. The uptime it reports puts the last restart at about 15 days 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on AfterShock Staging Server?
The last 48 hours give an average of 51 server fps and a floor of 29. Buildings, deployables and everything else in the world came to as many as 202,000 entities. The peak memory figure stood at 8,695 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is AfterShock Staging Server hosted?
No region is published by AfterShock Staging Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 69.30.244.181:28015.
Connecting
How can you connect to AfterShock Staging Server?
If you would rather use the console, press F1 in Rust and enter client.connect 69.30.244.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://aftershockrust.com.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8
Game
gmvanilla
mp40
ts8
v2635
cs167904
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
