RustRoyale Giant Animation Test
Offline 68.97.1.27:28125 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 20:21 UTC19d ago |
1 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 01:59 UTC20d ago |
1 | – | 0.8 days | 0 |
7 OCT 2026Wed 7 Oct, 01:45 UTC22d ago |
1 | held half | 2 days | 1 |
6 OCT 2026Tue 6 Oct, 18:39 UTC22d ago |
1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RustRoyale Giant Animation Test, which rules and settings apply?
The name of RustRoyale Giant Animation Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is disabled.
Tags and filters
Where does RustRoyale Giant Animation Test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustRoyale Giant Animation Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to RustRoyale Giant Animation Test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RustRoyale Giant Animation Test gives gmrust (Game mode): Survival on standard Rust rules; mp32 (Max players): The queue ceiling sits at 32; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at RustRoyale Giant Animation Test?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
When does RustRoyale Giant Animation Test wipe?
There is no next wipe to predict for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 11 hours.
Player counts
Where does RustRoyale Giant Animation Test sit in the rankings?
On player hours over seven days, RustRoyale Giant Animation Test takes #15,611, within the top 71% of ranked servers.
What does the player count on RustRoyale Giant Animation Test look like?
Filed under offline: RustRoyale Giant Animation Test, last seen 17 days 5 hours ago.
Server details
What version does RustRoyale Giant Animation Test use?
Rust network protocol 2634 and build 166652, on Windows, is what RustRoyale Giant Animation Test runs. To join you need the same protocol; Steam handles the update.
How reliable is RustRoyale Giant Animation Test, and is it online now?
The server is down at this moment; the last sighting of RustRoyale Giant Animation Test was 17 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 6 October 2026.
Which region is RustRoyale Giant Animation Test in?
There is no region on record for RustRoyale Giant Animation Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 68.97.1.27:28125.
Joining the server
How can you connect to RustRoyale Giant Animation Test?
Two ways in. Type client.connect 68.97.1.27:28125 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp32
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.