Rust Server IndexCard catalogue of Rust servers

Holdings11,625 servers41,682 players84 fresh wipes

Call no.15611 Off the shelf · offline

RustRoyale Giant Animation Test

Offline 68.97.1.27:28125 checked 17d ago

Subjects 1. modded2. oxide
Players now
0/ 32
0% full
7-day average
0
peak –
Rank
#15,611
top 71%
Last wipeWiped9 OCT2026 · 19d 11h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 20:21 UTC19d ago
1 – running 0
9 OCT 2026Fri 9 Oct, 01:59 UTC20d ago
1 – 0.8 days 0
7 OCT 2026Wed 7 Oct, 01:45 UTC22d ago
1 held half 2 days 1
6 OCT 2026Tue 6 Oct, 18:39 UTC22d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
118/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On RustRoyale Giant Animation Test, which rules and settings apply?

The name of RustRoyale Giant Animation Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is disabled.

Tags and filters

Where does RustRoyale Giant Animation Test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RustRoyale Giant Animation Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to RustRoyale Giant Animation Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustRoyale Giant Animation Test gives gmrust (Game mode): Survival on standard Rust rules; mp32 (Max players): The queue ceiling sits at 32; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at RustRoyale Giant Animation Test?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does RustRoyale Giant Animation Test wipe?

There is no next wipe to predict for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 11 hours.

Player counts

Where does RustRoyale Giant Animation Test sit in the rankings?

On player hours over seven days, RustRoyale Giant Animation Test takes #15,611, within the top 71% of ranked servers.

What does the player count on RustRoyale Giant Animation Test look like?

Filed under offline: RustRoyale Giant Animation Test, last seen 17 days 5 hours ago.

Server details

What version does RustRoyale Giant Animation Test use?

Rust network protocol 2634 and build 166652, on Windows, is what RustRoyale Giant Animation Test runs. To join you need the same protocol; Steam handles the update.

How reliable is RustRoyale Giant Animation Test, and is it online now?

The server is down at this moment; the last sighting of RustRoyale Giant Animation Test was 17 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 6 October 2026.

Which region is RustRoyale Giant Animation Test in?

There is no region on record for RustRoyale Giant Animation Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 68.97.1.27:28125.

Joining the server

How can you connect to RustRoyale Giant Animation Test?

Two ways in. Type client.connect 68.97.1.27:28125 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp32
Max players The queue ceiling sits at 32.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.