Test Server
Offline 68.103.106.192:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 22:17 UTC21d ago |
0 | – | running | 0 |
29 SEP 2026Tue 29 Sep, 22:20 UTC29d ago |
2 | halved by day 1 | 8 days | 1 |
28 SEP 2026Mon 28 Sep, 12:20 UTC30d ago |
1 | – | 1.4 days | 0 |
25 SEP 2026Fri 25 Sep, 09:34 UTC33d ago |
0 | – | 3.1 days | 0 |
24 SEP 2026Thu 24 Sep, 11:12 UTC34d ago |
0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Test Server?
You will find no gather rate in the name of Test Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Test Server?
Generated by the game, the map is procedural on Test Server.
Tags and filters
Which lists and filters on Rust Server Index is Test Server filed under?
The Rust Server Index lists that include Test Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Test Server?
The server's own tags are listed here, and the game's server browser reads them: Test Server gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): Build on file: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Test Server when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Test Server follow?
There is no next wipe to predict for Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 3 hours is when its current world was made.
Players and ranking
How is Test Server ranked compared with the rest?
On player hours over seven days, Test Server takes #15,912, within the top 72% of ranked servers.
What does the player count on Test Server look like?
At present Test Server is offline; its last sighting was 21 days 1 hours ago.
Operator and status
What version does Test Server use?
Rust network protocol 2634 and build 167058 on Windows is what you will find on Test Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Test Server?
As of now Test Server is offline, with its last appearance 21 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.
Which region is Test Server in?
There is no region on record for Test Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 68.103.106.192:28015.
Joining the server
How can you connect to Test Server?
Enter client.connect 68.103.106.192:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.