Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers70,703 players121 fresh wipes

Call no.15348 On the shelf · online

Rusty Appalachia

Online 67.223.11.16:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped15 OCT2026 · 13d 7h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 14:07 UTC13d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rusty Appalachia?

The name of Rusty Appalachia does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Rusty Appalachia?

Rusty Appalachia runs a procedural map of size 4,250 with seed 106561217, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Rusty Appalachia appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rusty Appalachia: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Rusty Appalachia?

These are the tags Rusty Appalachia publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Rusty Appalachia?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Rusty Appalachia follow?

Rusty Appalachia's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 7 hours.

Player counts

What position does Rusty Appalachia hold among Rust servers?

The seven-day player-hours ranking places Rusty Appalachia at #15,348, among the top 69% of ranked servers.

What does the player count on Rusty Appalachia look like?

Rusty Appalachia is currently showing 0 players on 100 slots. Filed under seven-day average: 0 players.

Server facts

What version does Rusty Appalachia use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rusty Appalachia. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rusty Appalachia?

The server is live at this moment: Rusty Appalachia. About 10 days 17 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Rusty Appalachia?

The last 48 hours give an average of 77 server fps and a floor of 50. Buildings, deployables and everything else in the world came to as many as 103,333 entities. Up to 5,372 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is Rusty Appalachia in?

There is no region on record for Rusty Appalachia; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 67.223.11.16:28015.

How to join

How can you connect to Rusty Appalachia?

If you would rather use the console, press F1 in Rust and enter client.connect 67.223.11.16:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.