Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers36,584 players70 fresh wipes

Call no.4019 On the shelf · online

SurvivalLand

Online 67.222.128.82:7077 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 12
0% full
7-day average
1
peak 4
Rank
#4,019
top 18%
Last wipeWiped25 OCT2026 · 3d 13h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
20%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 16:53 UTC3d ago
4 – running 0
18 OCT 2026Sun 18 Oct, 20:59 UTC10d ago
4 halved by day 5 6.8 days 0
13 OCT 2026Tue 13 Oct, 23:44 UTC15d ago
4 halved by day 3 4.9 days 0
1 OCT 2026Thu 1 Oct, 21:49 UTC FW27d ago
3 halved by day 5 12.1 days 0
27 SEP 2026Sun 27 Sep, 23:22 UTC31d ago
4 held half 3.9 days 0
22 SEP 2026Tue 22 Sep, 15:24 UTC36d ago
4 halved by day 2 5.3 days 0
15 SEP 2026Tue 15 Sep, 23:18 UTC43d ago
8 halved by day 2 6.7 days 0
15 SEP 2026Tue 15 Sep, 16:08 UTC43d ago
8 – 0.3 days 0
15 SEP 2026Tue 15 Sep, 04:00 UTC44d ago
8 – 0.5 days 1
13 SEP 2026Sun 13 Sep, 23:03 UTC45d ago
5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does SurvivalLand run?

The name of SurvivalLand does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on SurvivalLand?

Size 3,000, seed 487367700: the game generates the procedural map on SurvivalLand. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry SurvivalLand?

Filed under these Rust Server Index lists is SurvivalLand: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for SurvivalLand?

These are the tags SurvivalLand publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp12 (Max players): 12 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on SurvivalLand?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 9 hours in. Half that peak was held until the next wipe in 20% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is SurvivalLand wiped, and on what schedule?

No next wipe can be predicted for SurvivalLand: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 13 hours.

Population

What position does SurvivalLand hold among Rust servers?

Filed under rankings: #4,019 for SurvivalLand on seven-day player hours, top 18% overall.

How many players are on SurvivalLand at the moment?

The live count for SurvivalLand stands at 0 players, out of 12 slots. The seven-day average is 1 players; the peak reached 4. The busiest point in the last 48 hours was 02:00 UTC, averaging 3 players.

Server details

What version does SurvivalLand use?

Rust network protocol 2635 and build 168909, on Linux, is what SurvivalLand runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of SurvivalLand?

Right now SurvivalLand is up and running. The uptime it reports puts the last restart at about 23 hours ago. Uptime for the last 7 full days came to 84%, 141 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on SurvivalLand?

Averaged over the last 48 hours, server fps was 187, with a low of 136. The entity count reached 50,084, covering buildings, deployables and all else in the world. Memory use reached as much as 3,491 MB. A climbing entity count and low fps are felt by players as lag.

Which region is SurvivalLand in?

SurvivalLand gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 67.222.128.82:7077.

Joining the server

What is the way onto SurvivalLand?

Two ways in. Type client.connect 67.222.128.82:7077 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp12
Max players 12 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.