SurvivalLand
Online 67.222.128.82:7077 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 20%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 16:53 UTC3d ago |
4 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 20:59 UTC10d ago |
4 | halved by day 5 | 6.8 days | 0 |
13 OCT 2026Tue 13 Oct, 23:44 UTC15d ago |
4 | halved by day 3 | 4.9 days | 0 |
1 OCT 2026Thu 1 Oct, 21:49 UTC FW27d ago |
3 | halved by day 5 | 12.1 days | 0 |
27 SEP 2026Sun 27 Sep, 23:22 UTC31d ago |
4 | held half | 3.9 days | 0 |
22 SEP 2026Tue 22 Sep, 15:24 UTC36d ago |
4 | halved by day 2 | 5.3 days | 0 |
15 SEP 2026Tue 15 Sep, 23:18 UTC43d ago |
8 | halved by day 2 | 6.7 days | 0 |
15 SEP 2026Tue 15 Sep, 16:08 UTC43d ago |
8 | – | 0.3 days | 0 |
15 SEP 2026Tue 15 Sep, 04:00 UTC44d ago |
8 | – | 0.5 days | 1 |
13 SEP 2026Sun 13 Sep, 23:03 UTC45d ago |
5 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does SurvivalLand run?
The name of SurvivalLand does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on SurvivalLand?
Size 3,000, seed 487367700: the game generates the procedural map on SurvivalLand. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry SurvivalLand?
Filed under these Rust Server Index lists is SurvivalLand: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for SurvivalLand?
These are the tags SurvivalLand publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp12 (Max players): 12 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on SurvivalLand?
At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 9 hours in. Half that peak was held until the next wipe in 20% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
How often is SurvivalLand wiped, and on what schedule?
No next wipe can be predicted for SurvivalLand: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 13 hours.
Population
What position does SurvivalLand hold among Rust servers?
Filed under rankings: #4,019 for SurvivalLand on seven-day player hours, top 18% overall.
How many players are on SurvivalLand at the moment?
The live count for SurvivalLand stands at 0 players, out of 12 slots. The seven-day average is 1 players; the peak reached 4. The busiest point in the last 48 hours was 02:00 UTC, averaging 3 players.
Server details
What version does SurvivalLand use?
Rust network protocol 2635 and build 168909, on Linux, is what SurvivalLand runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of SurvivalLand?
Right now SurvivalLand is up and running. The uptime it reports puts the last restart at about 23 hours ago. Uptime for the last 7 full days came to 84%, 141 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on SurvivalLand?
Averaged over the last 48 hours, server fps was 187, with a low of 136. The entity count reached 50,084, covering buildings, deployables and all else in the world. Memory use reached as much as 3,491 MB. A climbing entity count and low fps are felt by players as lag.
Which region is SurvivalLand in?
SurvivalLand gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 67.222.128.82:7077.
Joining the server
What is the way onto SurvivalLand?
Two ways in. Type client.connect 67.222.128.82:7077 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
