Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 00:40 UTC10d ago |
2 | – | running | 0 |
6 OCT 2026Tue 6 Oct, 20:46 UTC22d ago |
5 | halved by day 1 | 12.2 days | 0 |
6 OCT 2026Tue 6 Oct, 13:09 UTC22d ago |
5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Ironwood Refuge PVE run?
No gather rate appears in the name Ironwood Refuge PVE. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Ironwood Refuge PVE?
Generated by the game, the procedural map of Ironwood Refuge PVE has size 5,000 and seed 1492185930. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Ironwood Refuge PVE?
The Rust Server Index lists that include Ironwood Refuge PVE are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Ironwood Refuge PVE?
These are the tags Ironwood Refuge PVE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Ironwood Refuge PVE when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does Ironwood Refuge PVE follow?
There is no next wipe to predict for Ironwood Refuge PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 10 days 6 hours.
Population
Where does Ironwood Refuge PVE sit in the rankings?
On player hours over seven days, Ironwood Refuge PVE takes #9,575, within the top 43% of ranked servers.
What does the player count on Ironwood Refuge PVE look like?
Ironwood Refuge PVE is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1.
Server details
What version does Ironwood Refuge PVE use?
Rust network protocol 2635 and build 167781, on Linux, is what Ironwood Refuge PVE runs. To join you need the same protocol; Steam handles the update.
How reliable is Ironwood Refuge PVE, and is it online now?
The server is live at this moment: Ironwood Refuge PVE. Its reported uptime gives the last restart as roughly 4 days 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 6 October 2026.
What is performance like on Ironwood Refuge PVE?
Averaged over the last 48 hours, server fps was 38, with a low of 27. Buildings, deployables and everything else in the world came to as many as 145,864 entities. Up to 5,612 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Ironwood Refuge PVE?
No region is published by Ironwood Refuge PVE. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 67.210.97.252:27044.
Joining the server
How can you connect to Ironwood Refuge PVE?
Two ways in. Type client.connect 67.210.97.252:27044 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.