The Coop - Development and Testing
Offline 67.187.8.198:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On The Coop - Development and Testing, which rules and settings apply?
You will find no gather rate in the name of The Coop - Development and Testing. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on The Coop - Development and Testing?
The Coop - Development and Testing runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry The Coop - Development and Testing?
These lists on Rust Server Index take The Coop - Development and Testing: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to The Coop - Development and Testing, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: The Coop - Development and Testing gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does The Coop - Development and Testing follow?
The Coop - Development and Testing's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 2 hours is when its current world was made.
Population
How is The Coop - Development and Testing ranked compared with the rest?
On player hours over seven days, The Coop - Development and Testing takes #11,553, within the top 52% of ranked servers.
Is The Coop - Development and Testing quiet or crowded?
Filed under offline: The Coop - Development and Testing, last seen 5 days 3 hours ago. The seven-day average is 0 players; the peak reached 1.
Server facts
What Rust version is The Coop - Development and Testing on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on The Coop - Development and Testing. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of The Coop - Development and Testing?
Last seen 5 days 3 hours ago, The Coop - Development and Testing is offline right now. It was up 34 of 168 hours across the last 7 full days, or 20% of the time. It was first recorded by Rust Server Index on 13 October 2026.
Which region is The Coop - Development and Testing in?
There is no region on record for The Coop - Development and Testing; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 67.187.8.198:28015.
Connecting
What is the way onto The Coop - Development and Testing?
If you would rather use the console, press F1 in Rust and enter client.connect 67.187.8.198:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.