Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, which rules and settings apply?
The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas does not state a gather rate. 8 players per group is the default limit. The server runs combat training, loot is handed out; aim and PvP practice. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Filed under these Rust Server Index lists is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^c (Creative): Build freely with no gathering: a creative sandbox; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^i (Battlefield): Kits and high rates make for fast PvP; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 8 hours is when its current world was made.
Population
What position does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hold among Rust servers?
Filed under rankings: #15,247 for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on seven-day player hours, top 69% overall.
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas quiet or crowded?
At present Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline; its last sighting was 10 days 17 hours ago.
Operator and status
What version does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas use?
Rust network protocol 2634 and build 166494 on Linux is what you will find on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The protocol must match before you can join, and Steam takes care of updating it.
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas reachable, and does it stay up?
The server is down at this moment; the last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 October 2026 it was first seen by Rust Server Index.
What is the location of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 67.173.234.226:28015.
Connecting
What is the way onto Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Enter client.connect 67.173.234.226:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^d
^i
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.