Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers73,926 players221 fresh wipes

Call no.15247 Off the shelf · offline

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

Offline 67.173.234.226:28015 checked 10d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,247
top 69%
Last wipeWiped2 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 285/ 999
NA 55/ 999
OC 80/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
14/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
62/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, which rules and settings apply?

The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas does not state a gather rate. 8 players per group is the default limit. The server runs combat training, loot is handed out; aim and PvP practice. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Filed under these Rust Server Index lists is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^c (Creative): Build freely with no gathering: a creative sandbox; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^i (Battlefield): Kits and high rates make for fast PvP; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 8 hours is when its current world was made.

Population

What position does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hold among Rust servers?

Filed under rankings: #15,247 for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on seven-day player hours, top 69% overall.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas quiet or crowded?

At present Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline; its last sighting was 10 days 17 hours ago.

Operator and status

What version does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas use?

Rust network protocol 2634 and build 166494 on Linux is what you will find on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The protocol must match before you can join, and Steam takes care of updating it.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas reachable, and does it stay up?

The server is down at this moment; the last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 October 2026 it was first seen by Rust Server Index.

What is the location of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 67.173.234.226:28015.

Connecting

What is the way onto Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Enter client.connect 67.173.234.226:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build Build on file: 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.
^d
Combat training Training: aim and PvP drills with loot supplied.
^i
Battlefield Kits and high rates make for fast PvP.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.