Squad5 Rust Bucket
Online 67.167.57.234:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Squad5 Rust Bucket run?
You will find no gather rate in the name of Squad5 Rust Bucket. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Squad5 Rust Bucket?
Size 4,500, seed 12345: the game generates the procedural map on Squad5 Rust Bucket. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Squad5 Rust Bucket filed under?
The Rust Server Index lists that include Squad5 Rust Bucket are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Squad5 Rust Bucket?
Filed under these tags, as published by Squad5 Rust Bucket and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is Squad5 Rust Bucket wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Squad5 Rust Bucket's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 days 7 hours.
Players and ranking
Where does Squad5 Rust Bucket sit in the rankings?
The seven-day player-hours ranking places Squad5 Rust Bucket at #15,344, among the top 69% of ranked servers.
What does the player count on Squad5 Rust Bucket look like?
Squad5 Rust Bucket is currently showing 0 players on 500 slots. 0 players is the average over the past seven days.
Operator and status
What Rust version is Squad5 Rust Bucket on?
Rust network protocol 2634 and build 166652, on Linux, is what Squad5 Rust Bucket runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Squad5 Rust Bucket?
You will find Squad5 Rust Bucket online as of now. The uptime it reports puts the last restart at about 11 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 5 October 2026 it was first seen by Rust Server Index.
How well does Squad5 Rust Bucket perform?
Server fps held at 62 on average across the last 48 hours, never dropping below 50. The entity count reached 122,183, covering buildings, deployables and all else in the world. Up to 3,495 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Squad5 Rust Bucket?
There is no region on record for Squad5 Rust Bucket; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 67.167.57.234:28015.
Connecting
What steps lead onto Squad5 Rust Bucket?
Two ways in. Type client.connect 67.167.57.234:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.