Local Rust Development Server
Offline 66.97.100.191:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 05:06 UTC13d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Local Rust Development Server run?
No gather rate appears in the name Local Rust Development Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Local Rust Development Server?
Generated by the game, the map is procedural on Local Rust Development Server.
Lists and filters
Which lists and filters on Rust Server Index is Local Rust Development Server filed under?
The Rust Server Index lists that include Local Rust Development Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Local Rust Development Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Local Rust Development Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Local Rust Development Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does Local Rust Development Server wipe?
Its rhythm is not yet clear, since the record holds too few of Local Rust Development Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 10 hours is when its current world was made.
Players and ranking
What position does Local Rust Development Server hold among Rust servers?
On player hours over seven days, Local Rust Development Server takes #15,090, within the top 70% of ranked servers.
What does the player count on Local Rust Development Server look like?
Filed under offline: Local Rust Development Server, last seen 12 days 22 hours ago.
Server details
What version does Local Rust Development Server use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Local Rust Development Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Local Rust Development Server, and is it online now?
The server is down at this moment; the last sighting of Local Rust Development Server was 12 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 October 2026.
Which region is Local Rust Development Server in?
Local Rust Development Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 66.97.100.191:28015.
Joining the server
What steps lead onto Local Rust Development Server?
If you would rather use the console, press F1 in Rust and enter client.connect 66.97.100.191:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.