Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers39,995 players94 fresh wipes

Call no.NA6566 On the shelf · online

USP SYCA PVE US

Online NA 66.51.99.78:28030 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,566
top 30% · #1041 in NA
Last wipeWiped3 OCT2026 · 25d 3h ago
25d ago · monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap
1.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 8d 11hThu 5 Nov, 19:00 UTCFW
  2. in 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 03:49 UTC25d ago
0 – running 0
2 OCT 2026Fri 2 Oct, 01:55 UTC26d ago
0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on USP SYCA PVE US?

No gather rate appears in the name USP SYCA PVE US. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on USP SYCA PVE US?

Size 4,500, seed 722508191: the game generates the procedural map on USP SYCA PVE US. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does USP SYCA PVE US appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take USP SYCA PVE US: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for USP SYCA PVE US?

These are the tags USP SYCA PVE US publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on USP SYCA PVE US?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is USP SYCA PVE US wiped, and on what schedule?

One wipe a month is all USP SYCA PVE US runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 25 days 3 hours. A monthly wipe schedule is published in its tags.

Player counts

Where does USP SYCA PVE US sit in the rankings?

Filed under rankings: #6,566 for USP SYCA PVE US on seven-day player hours, #1,041 in North America, top 30% overall.

What does the player count on USP SYCA PVE US look like?

Filed under live counts: USP SYCA PVE US, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 1 players.

Server facts

Which Rust build is USP SYCA PVE US running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on USP SYCA PVE US. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is USP SYCA PVE US, and is it online now?

Right now USP SYCA PVE US is up and running. Its reported uptime gives the last restart as roughly 5 days ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 1 October 2026.

How well does USP SYCA PVE US perform?

Server fps held at 12 on average across the last 48 hours, never dropping below 5. The entity count reached 125,764, covering buildings, deployables and all else in the world. Up to 4,647 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of USP SYCA PVE US?

Filed under North America by its own listing, USP SYCA PVE US carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.78:28030.

Connecting

How can you connect to USP SYCA PVE US?

Two ways in. Type client.connect 66.51.99.78:28030 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.