Rust Server IndexCard catalogue of Rust servers

Holdings11,660 servers41,774 players88 fresh wipes

Call no.NA5023 On the shelf · online

Bearly Surviving

Online NA 66.51.99.76:28045 checked 14m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,023
top 23% · #860 in NA
Last wipeWiped1 OCT2026 · 26d 8h ago
26d ago · monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246803:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 8d 16hThu 5 Nov, 19:00 UTCFW
  2. in 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:04 UTC FW26d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Bearly Surviving?

The name of Bearly Surviving does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Bearly Surviving?

Generated by the game, the procedural map of Bearly Surviving has size 4,096 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does Bearly Surviving appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Bearly Surviving: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Bearly Surviving, and what do they stand for?

Filed under these tags, as published by Bearly Surviving and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Bearly Surviving?

Its recent wipes averaged 5 players at peak. The latest wipe peaked 4 hours in.

Which wipe timetable does Bearly Surviving follow?

With the force wipe, Bearly Surviving wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 26 days 8 hours. A monthly wipe schedule is published in its tags.

Population

Where does Bearly Surviving sit in the rankings?

On seven-day player hours, Bearly Surviving takes #5,023 overall and #860 in North America, within the top 23% of ranked servers.

Is Bearly Surviving quiet or crowded?

Filed under live counts: Bearly Surviving, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 5.

Server details

What version does Bearly Surviving use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Bearly Surviving. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Bearly Surviving?

You will find Bearly Surviving online as of now. About 13 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Bearly Surviving?

Averaged over the last 48 hours, server fps was 5, with a low of 5. The entity count reached 82,216, covering buildings, deployables and all else in the world. Memory use reached as much as 3,082 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Bearly Surviving?

Filed under North America by its own listing, Bearly Surviving carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 66.51.99.76:28045.

Connecting

What is the way onto Bearly Surviving?

Two ways in. Type client.connect 66.51.99.76:28045 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/pwQP862VSA is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.