Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers44,565 players103 fresh wipes

Call no.NA15327 Off the shelf · offline

Renzo Rust - In Development

Offline NA 66.51.99.76:28025 checked 15d ago

Subjects 1. weekly wipes 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,327
top 71% · #1547 in NA
Last wipeWiped12 OCT2026 · 16d 5h ago
16d ago · weekly schedule
Next wipe
4d 18h
Mon 2 Nov, 20:06 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 20:06 UTC, in 4d 18h. Its weekly schedule tag · low confidence

usual gap
3 daysbetween real wipes
on rhythm
62%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 4d 18hMon 2 Nov, 20:06 UTC
  2. in 7d 17hThu 5 Nov, 19:00 UTCFW
  3. in 11d 18hMon 9 Nov, 20:06 UTC
  4. in 18d 18hMon 16 Nov, 20:06 UTC
  5. in 25d 18hMon 23 Nov, 20:06 UTC
  6. in 32d 18hMon 30 Nov, 20:06 UTC
  7. in 35d 17hThu 3 Dec, 19:00 UTCFW
  8. in 39d 18hMon 7 Dec, 20:06 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 20:06 UTC16d ago
0 – running 0
9 OCT 2026Fri 9 Oct, 20:06 UTC19d ago
0 – 3 days 0
5 OCT 2026Mon 5 Oct, 20:06 UTC23d ago
0 – 4 days 0
2 OCT 2026Fri 2 Oct, 20:07 UTC26d ago
0 – 3 days 0
1 OCT 2026Thu 1 Oct, 18:13 UTC FW27d ago
0 – 1.1 days 0
28 SEP 2026Mon 28 Sep, 20:06 UTC30d ago
0 – 2.9 days 0
25 SEP 2026Fri 25 Sep, 20:06 UTC33d ago
0 – 3 days 0
21 SEP 2026Mon 21 Sep, 20:06 UTC37d ago
0 – 4 days 0
18 SEP 2026Fri 18 Sep, 20:06 UTC40d ago
0 – 3 days 0
14 SEP 2026Mon 14 Sep, 20:07 UTC44d ago
0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 200 on average
499/ 525
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Renzo Rust - In Development?

You will find no gather rate in the name of Renzo Rust - In Development. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Renzo Rust - In Development?

Renzo Rust - In Development runs a procedural map of size 2,500 with seed 1826895022, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Renzo Rust - In Development?

These lists on Rust Server Index take Renzo Rust - In Development: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by the tags on Renzo Rust - In Development?

These are the tags Renzo Rust - In Development publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Renzo Rust - In Development?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does Renzo Rust - In Development wipe?

Too few wipes of Renzo Rust - In Development are recorded to confirm its schedule, so the tag sets the prediction. Dated for Monday 2 November at 20:06 UTC: its next wipe. 16 days 5 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Player counts

What position does Renzo Rust - In Development hold among Rust servers?

Filed under rankings: #15,327 for Renzo Rust - In Development on seven-day player hours, #1,547 in North America, top 71% overall.

How many players are on Renzo Rust - In Development at the moment?

The last check found Renzo Rust - In Development offline, last seen 15 days 7 hours ago.

Server details

What version does Renzo Rust - In Development use?

Rust network protocol 2634 and build 167584 on Linux is what you will find on Renzo Rust - In Development. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Renzo Rust - In Development?

As of now Renzo Rust - In Development is offline, with its last appearance 15 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is Renzo Rust - In Development hosted?

Filed under North America by its own listing, Renzo Rust - In Development carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.99.76:28025.

How to join

How can you connect to Renzo Rust - In Development?

Enter client.connect 66.51.99.76:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/u7StnUcXSR is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.