[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 7d 20hThu 5 Nov, 19:00 UTCFW
- in 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 09:40 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [US] Chronic Condition?
No gather rate appears in the name [US] Chronic Condition. The server sets a group limit of 16 players. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on [US] Chronic Condition?
Size 4,250, seed 1564901445: the game generates the procedural map on [US] Chronic Condition. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry [US] Chronic Condition?
The Rust Server Index lists that include [US] Chronic Condition are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to [US] Chronic Condition, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [US] Chronic Condition gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts16 (Group limit): The team ceiling is 16; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on [US] Chronic Condition when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
When does [US] Chronic Condition wipe?
One wipe a month is all [US] Chronic Condition runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 13 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Player counts
How is [US] Chronic Condition ranked compared with the rest?
The seven-day player-hours ranking places [US] Chronic Condition at #15,339 and #1,521 in North America, among the top 69% of ranked servers.
What does the player count on [US] Chronic Condition look like?
Filed under live counts: [US] Chronic Condition, 0 players on 50 slots at present. Averaged over the last seven days, the count is 0 players.
Server facts
What version does [US] Chronic Condition use?
Rust network protocol 2635 and build 168909, on Linux, is what [US] Chronic Condition runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [US] Chronic Condition?
You will find [US] Chronic Condition online as of now. The uptime it reports puts the last restart at about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 1 October 2026.
What is performance like on [US] Chronic Condition?
The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 111,203, covering buildings, deployables and all else in the world. Up to 3,426 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [US] Chronic Condition hosted?
[US] Chronic Condition gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.69:28065.
Connecting
What steps lead onto [US] Chronic Condition?
Enter client.connect 66.51.99.69:28065 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.