Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players98 fresh wipes

Call no.NA3452 On the shelf · online

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 1h ago

Subjects 1. monthly wipes 2. oxide3. pve
Players now
1/ 50
2% full
7-day average
1
peak 7
Rank
#3,452
top 16% · #571 in NA
Last wipeWiped1 OCT2026 · 26d 23h ago
26d ago · monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
12players, last three wipes

Coming wipes

  1. in 8d 0hThu 5 Nov, 19:00 UTCFW
  2. in 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:04 UTC FW26d ago
12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average
36/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
17/ 200
NA
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
10/ 100
NA
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average
7/ 50
NA
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average
7/ 150
NA
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Fun in the Sun (PVE) run?

No gather rate appears in the name Fun in the Sun (PVE). The group limit is 20 players. The server runs pve, no PvP fighting. Filed under Community in the server browser, it is a community server. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Fun in the Sun (PVE)?

Fun in the Sun (PVE) runs a procedural map of size 4,000 with seed 897176852, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Fun in the Sun (PVE)?

Filed under these Rust Server Index lists is Fun in the Sun (PVE): Community Rust servers, indexed, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Fun in the Sun (PVE)?

Filed under these tags, as published by Fun in the Sun (PVE) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts20 (Group limit): Groups are capped at 20; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Fun in the Sun (PVE)?

The average peak across its recent wipes is 12 players. The latest wipe peaked 46 hours in.

How often is Fun in the Sun (PVE) wiped, and on what schedule?

With the force wipe, Fun in the Sun (PVE) wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 23 hours. Its tags state a wipe schedule of once a month.

Population

What position does Fun in the Sun (PVE) hold among Rust servers?

On seven-day player hours, Fun in the Sun (PVE) takes #3,452 overall and #571 in North America, within the top 16% of ranked servers.

Is Fun in the Sun (PVE) quiet or crowded?

The live count for Fun in the Sun (PVE) stands at 1 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 7. Filed under busiest hour: 18:00 UTC in the last 48 hours, averaging 3 players.

Operator and status

What Rust version is Fun in the Sun (PVE) on?

Rust network protocol 2635 and build 168909, on Linux, is what Fun in the Sun (PVE) runs. To join you need the same protocol; Steam handles the update.

Is Fun in the Sun (PVE) reachable, and does it stay up?

The server is live at this moment: Fun in the Sun (PVE). About 16 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Is the performance on Fun in the Sun (PVE) good?

The last 48 hours give an average of 23 server fps and a floor of 5. The entity count reached 121,922, covering buildings, deployables and all else in the world. Up to 4,042 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Fun in the Sun (PVE)?

Fun in the Sun (PVE) gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.99.63:28075.

Joining the server

How can you connect to Fun in the Sun (PVE)?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.99.63:28075. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/rkFSsyuEGd.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts20
Group limit Groups are capped at 20.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.