Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers32,606 players74 fresh wipes

Call no.8112 On the shelf · online

Rusty Town Wars

Online 66.51.99.4:6666 checked 8m ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,112
top 36%
Last wipeWiped11 OCT2026 · 18d 1h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 03:07 UTC18d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rusty Town Wars?

You will find no gather rate in the name of Rusty Town Wars. The group limit is 12 players. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rusty Town Wars?

Size 6,000, seed 1337: the game generates the procedural map on Rusty Town Wars. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Rusty Town Wars filed under?

Filed under these Rust Server Index lists is Rusty Town Wars: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rusty Town Wars?

Filed under these tags, as published by Rusty Town Wars and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts12 (Group limit): Groups are capped at 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Rusty Town Wars when wipe day comes?

Its recent wipes averaged 3 players at peak. 21 hours into the latest wipe, the crowd reached its peak.

When does Rusty Town Wars wipe?

The record holds too few of Rusty Town Wars's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 18 days 1 hours.

Population

Where does Rusty Town Wars sit in the rankings?

Filed under rankings: #8,112 for Rusty Town Wars on seven-day player hours, top 36% overall.

What does the player count on Rusty Town Wars look like?

The live count for Rusty Town Wars stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Operator and status

Which Rust build is Rusty Town Wars running?

Rust network protocol 2635 and build 168909, on Linux, is what Rusty Town Wars runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rusty Town Wars, and is it online now?

Right now Rusty Town Wars is up and running. The uptime it reports puts the last restart at about 19 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 3 October 2026 it was first seen by Rust Server Index.

Is the performance on Rusty Town Wars good?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 182,755, covering buildings, deployables and all else in the world. Memory use reached as much as 5,999 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rusty Town Wars hosted?

Rusty Town Wars gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.99.4:6666.

How to join

How can you connect to Rusty Town Wars?

Two ways in. Type client.connect 66.51.99.4:6666 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/MmMr3VKxbu is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts12
Group limit Groups are capped at 12.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.