HighMiles Test server
Offline 66.51.99.4:40123 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 19:49 UTC10h ago |
– | – | running | 0 |
23 OCT 2026Fri 23 Oct, 23:57 UTC5d ago |
1 | halved by day 1 | 4.8 days | 0 |
22 OCT 2026Thu 22 Oct, 20:46 UTC6d ago |
1 | – | 1.1 days | 0 |
18 OCT 2026Sun 18 Oct, 01:06 UTC11d ago |
1 | halved by day 1 | 4.8 days | 0 |
17 OCT 2026Sat 17 Oct, 04:16 UTC12d ago |
1 | – | 0.9 days | 0 |
16 OCT 2026Fri 16 Oct, 17:32 UTC12d ago |
2 | – | 0.4 days | 0 |
15 OCT 2026Thu 15 Oct, 04:04 UTC14d ago |
2 | – | 1.6 days | 0 |
14 OCT 2026Wed 14 Oct, 19:53 UTC14d ago |
2 | – | 0.3 days | 0 |
13 OCT 2026Tue 13 Oct, 20:56 UTC15d ago |
1 | – | 1 days | 0 |
10 OCT 2026Sat 10 Oct, 21:52 UTC18d ago |
1 | held half | 3 days | 0 |
10 OCT 2026Sat 10 Oct, 13:05 UTC18d ago |
1 | – | 0.4 days | 1 |
6 OCT 2026Tue 6 Oct, 00:20 UTC23d ago |
1 | held half | 4.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On HighMiles Test server, which rules and settings apply?
The name of HighMiles Test server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on HighMiles Test server?
Generated by the game, the procedural map of HighMiles Test server has size 3,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Tags
On Rust Server Index, which lists and filters carry HighMiles Test server?
The Rust Server Index lists that include HighMiles Test server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on HighMiles Test server?
These are the tags HighMiles Test server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on HighMiles Test server?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does HighMiles Test server follow?
No next wipe can be predicted for HighMiles Test server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 hours is when its current world was made.
Players and ranking
What position does HighMiles Test server hold among Rust servers?
On player hours over seven days, HighMiles Test server takes #9,957, within the top 45% of ranked servers.
Is HighMiles Test server quiet or crowded?
Filed under offline: HighMiles Test server, last seen 4 hours ago. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
Operator and status
What Rust version is HighMiles Test server on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on HighMiles Test server. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of HighMiles Test server?
As of now HighMiles Test server is offline, with its last appearance 4 hours ago. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 3 October 2026.
Is the performance on HighMiles Test server good?
The last 48 hours give an average of 14 server fps and a floor of 8. The entity count reached 125,964, covering buildings, deployables and all else in the world. The peak memory figure stood at 12,232 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of HighMiles Test server?
HighMiles Test server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.4:40123.
Joining the server
What is the way onto HighMiles Test server?
Enter client.connect 66.51.99.4:40123 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://highs-pve-server.paynow.store/.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
