Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.15989 Off the shelf · offline

A Rust Server

Offline 66.51.99.4:28035 checked 24d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipeWiped3 OCT2026 · 25d 0h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 20:02 UTC25d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 22:18 UTC FW26d ago
1 – 1.9 days 0
30 SEP 2026Wed 30 Sep, 17:50 UTC28d ago
1 – 1.2 days 0
29 SEP 2026Tue 29 Sep, 19:32 UTC29d ago
1 – 0.9 days 0
27 SEP 2026Sun 27 Sep, 19:35 UTC31d ago
1 held half 2 days 1
26 SEP 2026Sat 26 Sep, 01:16 UTC32d ago
1 – 1.8 days 0
25 SEP 2026Fri 25 Sep, 13:25 UTC33d ago
2 – 0.5 days 0
23 SEP 2026Wed 23 Sep, 22:21 UTC34d ago
2 – 1.6 days 0
21 SEP 2026Mon 21 Sep, 18:30 UTC37d ago
2 held half 2.2 days 1
21 SEP 2026Mon 21 Sep, 03:32 UTC37d ago
2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Rust Server?

No gather rate appears in the name A Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on A Rust Server?

Size 3,000, seed 1: the game generates the procedural map on A Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Rust Server?

These lists on Rust Server Index take A Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Rust Server, and what do they stand for?

These are the tags A Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166655 (Build): Build on file: 166655; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on A Rust Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is A Rust Server wiped, and on what schedule?

A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days is when its current world was made.

Players and ranking

How is A Rust Server ranked compared with the rest?

On player hours over seven days, A Rust Server takes #15,989, within the top 71% of ranked servers.

What does the player count on A Rust Server look like?

At present A Rust Server is offline; its last sighting was 24 days 19 hours ago.

Server facts

Which Rust build is A Rust Server running?

Rust network protocol 2634 and build 166655 on Linux is what you will find on A Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Rust Server, and is it online now?

The server is down at this moment; the last sighting of A Rust Server was 24 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of A Rust Server?

A Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.99.4:28035.

How to join

How can you connect to A Rust Server?

Enter client.connect 66.51.99.4:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166655
Build Build on file: 166655.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.