Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers34,229 players65 fresh wipes

Call no.NA2X3930 On the shelf · online

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 10m ago

Subjects 1. 2x 2. monthly wipes 3. modded4. oxide5. pve
Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#3,930
top 18% · #653 in NA
Last wipeWiped23 OCT2026 · 4d 8h ago
4d ago · monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 8d 14hThu 5 Nov, 19:00 UTCFW
  2. in 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 20:17 UTC4d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

By its name, [US]HighMiles|2x|ZOMBIES|PVP ZONES gathers at 2x. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

[US]HighMiles|2x|ZOMBIES|PVP ZONES runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The Rust Server Index lists that include [US]HighMiles|2x|ZOMBIES|PVP ZONES are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Which tags are attached to [US]HighMiles|2x|ZOMBIES|PVP ZONES, and what do they stand for?

Filed under these tags, as published by [US]HighMiles|2x|ZOMBIES|PVP ZONES and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 17 hours in.

When does [US]HighMiles|2x|ZOMBIES|PVP ZONES wipe?

The only wipe on [US]HighMiles|2x|ZOMBIES|PVP ZONES is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 4 days 8 hours. Filed in its tags: a monthly wipe schedule.

Player counts

How is [US]HighMiles|2x|ZOMBIES|PVP ZONES ranked compared with the rest?

Filed under rankings: #3,930 for [US]HighMiles|2x|ZOMBIES|PVP ZONES on seven-day player hours, #653 in North America, top 18% overall.

Is [US]HighMiles|2x|ZOMBIES|PVP ZONES quiet or crowded?

The live count for [US]HighMiles|2x|ZOMBIES|PVP ZONES stands at 0 players, out of 100 slots. Averaged across seven days: 1 players, peaking at 4. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 2 players.

Server facts

What Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US]HighMiles|2x|ZOMBIES|PVP ZONES. The protocol must match before you can join, and Steam takes care of updating it.

Is [US]HighMiles|2x|ZOMBIES|PVP ZONES reachable, and does it stay up?

The server is live at this moment: [US]HighMiles|2x|ZOMBIES|PVP ZONES. Its reported uptime gives the last restart as roughly 20 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 3 October 2026.

How well does [US]HighMiles|2x|ZOMBIES|PVP ZONES perform?

The last 48 hours give an average of 30 server fps and a floor of 29. Buildings, deployables and everything else in the world came to as many as 65,974 entities. Up to 4,996 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [US]HighMiles|2x|ZOMBIES|PVP ZONES?

[US]HighMiles|2x|ZOMBIES|PVP ZONES gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.4:30111.

Joining the server

What steps lead onto [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Enter client.connect 66.51.99.4:30111 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://highs-pve-server.paynow.store/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.