Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers32,693 players68 fresh wipes

Call no.NA15013 On the shelf · online

dont join

Online NA 66.51.99.38:28025 checked 6m ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,013
top 67% · #1481 in NA
Last wipeWiped22 OCT2026 · 6d 10h ago
6d ago · monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246807:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 12hThu 5 Nov, 19:00 UTCFW
  2. in 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 19:32 UTC6d ago
1 – running 0
21 OCT 2026Wed 21 Oct, 10:27 UTC7d ago
1 – 1.4 days 0
1 OCT 2026Thu 1 Oct, 02:58 UTC28d ago
2 halved by day 1 20.3 days 1
30 SEP 2026Wed 30 Sep, 20:16 UTC28d ago
2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on dont join?

The name of dont join does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on dont join?

dont join runs a procedural map of size 4,020 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is dont join filed under?

Filed under these Rust Server Index lists is dont join: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags listed for dont join?

These are the tags dont join publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168912 (Build): Build on file: 168912; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on dont join?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

When does dont join wipe?

With the force wipe, dont join wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 6 days 10 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

Where does dont join sit in the rankings?

On seven-day player hours, dont join takes #15,013 overall and #1,481 in North America, within the top 67% of ranked servers.

Is dont join quiet or crowded?

The live count for dont join stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1.

Server facts

What version does dont join use?

Rust network protocol 2635 and build 168912 on Linux is what you will find on dont join. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of dont join?

You will find dont join online as of now. About 6 days 8 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 30 September 2026 it was first seen by Rust Server Index.

How well does dont join perform?

The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 87,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,551 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of dont join?

Filed under North America by its own listing, dont join carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.38:28025.

Joining the server

How can you connect to dont join?

Enter client.connect 66.51.99.38:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168912
Build Build on file: 168912.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.