dont join
Online NA 66.51.99.38:28025 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 12hThu 5 Nov, 19:00 UTCFW
- in 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 19:32 UTC6d ago |
1 | – | running | 0 |
21 OCT 2026Wed 21 Oct, 10:27 UTC7d ago |
1 | – | 1.4 days | 0 |
1 OCT 2026Thu 1 Oct, 02:58 UTC28d ago |
2 | halved by day 1 | 20.3 days | 1 |
30 SEP 2026Wed 30 Sep, 20:16 UTC28d ago |
2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on dont join?
The name of dont join does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on dont join?
dont join runs a procedural map of size 4,020 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is dont join filed under?
Filed under these Rust Server Index lists is dont join: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags listed for dont join?
These are the tags dont join publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168912 (Build): Build on file: 168912; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on dont join?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.
When does dont join wipe?
With the force wipe, dont join wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 6 days 10 hours. Filed in its tags: a monthly wipe schedule.
Players and ranking
Where does dont join sit in the rankings?
On seven-day player hours, dont join takes #15,013 overall and #1,481 in North America, within the top 67% of ranked servers.
Is dont join quiet or crowded?
The live count for dont join stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1.
Server facts
What version does dont join use?
Rust network protocol 2635 and build 168912 on Linux is what you will find on dont join. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of dont join?
You will find dont join online as of now. About 6 days 8 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 30 September 2026 it was first seen by Rust Server Index.
How well does dont join perform?
The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 87,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,551 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of dont join?
Filed under North America by its own listing, dont join carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.38:28025.
Joining the server
How can you connect to dont join?
Enter client.connect 66.51.99.38:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8
Game
gmrust
mp50
ts8
v2635
cs168912
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
