Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers51,920 players107 fresh wipes

Call no.15284 Off the shelf · offline

ParadoxLabs

Offline 66.51.99.158:4301 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipeWiped3 OCT2026 · 26d 18h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 07:12 UTC26d ago
0 – running 0
30 SEP 2026Wed 30 Sep, 01:03 UTC30d ago
2 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does ParadoxLabs run?

You will find no gather rate in the name of ParadoxLabs. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on ParadoxLabs?

Size 1,000, seed 1337: the game generates the procedural map on ParadoxLabs. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is ParadoxLabs filed under?

Filed under these Rust Server Index lists is ParadoxLabs: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for ParadoxLabs?

Filed under these tags, as published by ParadoxLabs and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on ParadoxLabs?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

Which wipe timetable does ParadoxLabs follow?

Its rhythm is not yet clear, since the record holds too few of ParadoxLabs's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 18 hours is when its current world was made.

Population

How is ParadoxLabs ranked compared with the rest?

On player hours over seven days, ParadoxLabs takes #15,284, within the top 69% of ranked servers.

What does the player count on ParadoxLabs look like?

The last check found ParadoxLabs offline, last seen 5 days 2 hours ago. Filed under seven-day average: 0 players.

Server details

What version does ParadoxLabs use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on ParadoxLabs. To join you need the same protocol; Steam handles the update.

Is ParadoxLabs reachable, and does it stay up?

Last seen 5 days 2 hours ago, ParadoxLabs is offline right now. Uptime for the last 7 full days came to 29%, 48 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.

Which region is ParadoxLabs in?

There is no region on record for ParadoxLabs; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.158:4301.

How to join

What steps lead onto ParadoxLabs?

Enter client.connect 66.51.99.158:4301 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://paradoxlabs.dev.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.