Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers43,295 players139 fresh wipes

Call no.5728 On the shelf · online

RARustTesting

Online 66.51.99.118:34118 checked 11m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#5,728
top 26%
Last wipeWiped30 OCT2026 · 5h ago
5h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5207:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 15:40 UTCWIPEWiped Fri 30 Oct, 00:51 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 OCT 2026Fri 30 Oct, 00:51 UTC5h ago
– – running 1
29 OCT 2026Thu 29 Oct, 15:40 UTC15h ago
– – – 0
23 OCT 2026Fri 23 Oct, 15:40 UTC6d ago
1 halved by day 1 6 days 0
23 OCT 2026Fri 23 Oct, 01:15 UTC7d ago
1 – 0.6 days 0
20 OCT 2026Tue 20 Oct, 13:02 UTC9d ago
2 held half 2.5 days 0
30 SEP 2026Wed 30 Sep, 14:21 UTC29d ago
1 halved by day 2 19.9 days 0
28 SEP 2026Mon 28 Sep, 15:32 UTC31d ago
1 – 2 days 0
27 SEP 2026Sun 27 Sep, 22:52 UTC32d ago
1 – 0.7 days 0
25 SEP 2026Fri 25 Sep, 15:17 UTC34d ago
1 held half 2.3 days 0
24 SEP 2026Thu 24 Sep, 13:02 UTC35d ago
1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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62/ 225
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RARustTesting run?

The name of RARustTesting does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Lists and filters

On Rust Server Index, which lists and filters carry RARustTesting?

These lists on Rust Server Index take RARustTesting: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on RARustTesting?

The server's own tags are listed here, and the game's server browser reads them: RARustTesting gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; oxidation (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at RARustTesting?

The average peak across its recent wipes is 1 players. The latest wipe peaked 4 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 33% of the time. By day 1.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does RARustTesting follow?

There is no next wipe to predict for RARustTesting, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 hours is when its current world was made.

Player counts

Where does RARustTesting sit in the rankings?

The seven-day player-hours ranking places RARustTesting at #5,728, among the top 26% of ranked servers.

What does the player count on RARustTesting look like?

RARustTesting is currently showing 0 players on 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

Server facts

What version does RARustTesting use?

Rust network protocol 2635 and build 168909, on Linux, is what RARustTesting runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RARustTesting, and is it online now?

The server is live at this moment: RARustTesting. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is RARustTesting hosted?

RARustTesting gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 66.51.99.118:34118.

Connecting

What steps lead onto RARustTesting?

Enter client.connect 66.51.99.118:34118 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Other

oxidation
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.