We Do Not Eat Our Allies
Online NA 66.51.98.58:28040 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:10 UTC FW27d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on We Do Not Eat Our Allies?
No gather rate appears in the name We Do Not Eat Our Allies. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on We Do Not Eat Our Allies?
We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does We Do Not Eat Our Allies appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is We Do Not Eat Our Allies: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to We Do Not Eat Our Allies, and what do they stand for?
These are the tags We Do Not Eat Our Allies publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on We Do Not Eat Our Allies when wipe day comes?
The average peak across its recent wipes is 2 players. The latest wipe peaked 12 hours in.
Which wipe timetable does We Do Not Eat Our Allies follow?
With the force wipe, We Do Not Eat Our Allies wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 21 hours. Its tags state a wipe schedule of once a month.
Population
Where does We Do Not Eat Our Allies sit in the rankings?
The seven-day player-hours ranking places We Do Not Eat Our Allies at #7,093 and #1,098 in North America, among the top 32% of ranked servers.
How many players are on We Do Not Eat Our Allies at the moment?
The live count for We Do Not Eat Our Allies stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 2.
Operator and status
What Rust version is We Do Not Eat Our Allies on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on We Do Not Eat Our Allies. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of We Do Not Eat Our Allies?
The server is live at this moment: We Do Not Eat Our Allies. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 1 October 2026 it was first seen by Rust Server Index.
What is performance like on We Do Not Eat Our Allies?
Server fps held at 5 on average across the last 48 hours, never dropping below 5. The entity count reached 63,628, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,176 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of We Do Not Eat Our Allies?
We Do Not Eat Our Allies gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.98.58:28040.
Connecting
What steps lead onto We Do Not Eat Our Allies?
Two ways in. Type client.connect 66.51.98.58:28040 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.