Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.11952 Off the shelf · offline

Rusthub.net | SD Preview Server [Staging]

Offline 66.51.97.76:28115 checked 9d ago

Subjects 1. modded2. carbon
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#11,952
top 54%
Last wipeWiped19 OCT2026 · 9d 19h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct22 Oct26 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.8 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 17:14 UTC9d ago
2 – running 0
30 SEP 2026Wed 30 Sep, 22:25 UTC28d ago
5 halved by day 1 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 186/ 999
NA 33/ 999
OC 89/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
20/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rusthub.net | SD Preview Server [Staging]?

The name of Rusthub.net | SD Preview Server [Staging] does not state a gather rate. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Rusthub.net | SD Preview Server [Staging]?

Filed under these Rust Server Index lists is Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Rusthub.net | SD Preview Server [Staging]?

Filed under these tags, as published by Rusthub.net | SD Preview Server [Staging] and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168439 (Build): Build on file: 168439; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Rusthub.net | SD Preview Server [Staging]?

At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Rusthub.net | SD Preview Server [Staging] follow?

Its rhythm is not yet clear, since the record holds too few of Rusthub.net | SD Preview Server [Staging]'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 9 days 19 hours.

Player counts

How is Rusthub.net | SD Preview Server [Staging] ranked compared with the rest?

Filed under rankings: #11,952 for Rusthub.net | SD Preview Server [Staging] on seven-day player hours, top 54% overall.

What does the player count on Rusthub.net | SD Preview Server [Staging] look like?

The last check found Rusthub.net | SD Preview Server [Staging] offline, last seen 9 days 17 hours ago.

Server facts

What version does Rusthub.net | SD Preview Server [Staging] use?

Rust network protocol 2635 and build 168439, on Linux, is what Rusthub.net | SD Preview Server [Staging] runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rusthub.net | SD Preview Server [Staging]?

As of now Rusthub.net | SD Preview Server [Staging] is offline, with its last appearance 9 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 30 September 2026.

Where in the world is Rusthub.net | SD Preview Server [Staging] hosted?

There is no region on record for Rusthub.net | SD Preview Server [Staging]; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.97.76:28115.

How to join

What is the way onto Rusthub.net | SD Preview Server [Staging]?

Enter client.connect 66.51.97.76:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168439,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp20
Max players 20 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168439
Build Build on file: 168439.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^c
Creative Creative sandbox: nothing to gather, so build as you please.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.