Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers53,611 players137 fresh wipes

Call no.11115 On the shelf · online

DST Sandbox Server

Online 66.51.97.53:28005 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,115
top 50%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:13 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
35/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
6/ 100
NA
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
3/ 200
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
6/ 50
EU
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
5/ 40
EU
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average
4/ 35
Reference desk

Quick answers

From the figures on this page.

Settings and map

On DST Sandbox Server, which rules and settings apply?

No gather rate appears in the name DST Sandbox Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on DST Sandbox Server?

DST Sandbox Server runs a procedural map of size 6,000 with seed 343673, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry DST Sandbox Server?

These lists on Rust Server Index take DST Sandbox Server: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on DST Sandbox Server?

The server's own tags are listed here, and the game's server browser reads them: DST Sandbox Server gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at DST Sandbox Server?

The average peak across its recent wipes is 3 players. The latest wipe peaked 47 hours in.

How often is DST Sandbox Server wiped, and on what schedule?

One wipe a month is all DST Sandbox Server runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.

Population

What position does DST Sandbox Server hold among Rust servers?

Filed under rankings: #11,115 for DST Sandbox Server on seven-day player hours, top 50% overall.

What does the player count on DST Sandbox Server look like?

Filed under live counts: DST Sandbox Server, 0 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.

Operator and status

What version does DST Sandbox Server use?

Rust network protocol 2635 and build 168909, on Linux, is what DST Sandbox Server runs. To join you need the same protocol; Steam handles the update.

Is DST Sandbox Server reachable, and does it stay up?

You will find DST Sandbox Server online as of now. Its reported uptime gives the last restart as roughly 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on DST Sandbox Server good?

Averaged over the last 48 hours, server fps was 5, with a low of 5. Buildings, deployables and everything else in the world came to as many as 208,505 entities. The peak memory figure stood at 4,147 MB. What players feel as lag is low fps together with a rising entity count.

Which region is DST Sandbox Server in?

There is no region on record for DST Sandbox Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.97.53:28005.

Joining the server

What is the way onto DST Sandbox Server?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.97.53:28005. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.