Funne Duckdo
Online NA 66.51.96.75:28005 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 8hThu 5 Nov, 19:00 UTCFW
- in 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:04 UTC FW27d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Funne Duckdo, which rules and settings apply?
You will find no gather rate in the name of Funne Duckdo. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Funne Duckdo?
Funne Duckdo runs a procedural map of size 3,500 with seed 471471404, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does Funne Duckdo appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Funne Duckdo are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on Funne Duckdo?
The server's own tags are listed here, and the game's server browser reads them: Funne Duckdo gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Funne Duckdo when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 6 hours in.
Which wipe timetable does Funne Duckdo follow?
With the force wipe, Funne Duckdo wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 16 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
How is Funne Duckdo ranked compared with the rest?
The seven-day player-hours ranking places Funne Duckdo at #15,338 and #1,508 in North America, among the top 69% of ranked servers.
How many players are on Funne Duckdo at the moment?
Funne Duckdo is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.
Server details
Which Rust build is Funne Duckdo running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Funne Duckdo. To join you need the same protocol; Steam handles the update.
Is Funne Duckdo reachable, and does it stay up?
Right now Funne Duckdo is up and running. Its reported uptime gives the last restart as roughly 2 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Funne Duckdo good?
The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 65,637, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,085 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Funne Duckdo?
The NA tag places Funne Duckdo, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.96.75:28005.
How to join
What steps lead onto Funne Duckdo?
Two ways in. Type client.connect 66.51.96.75:28005 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.