Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers32,078 players69 fresh wipes

Call no.NA14838 On the shelf · online

ScoobyD's Playground

Online NA 66.51.96.72:28060 checked 13m ago

Subjects 1. biweekly wipes 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,838
top 67% · #1474 in NA
Last wipeWiped20 OCT2026 · 9d 4h ago
9d ago · biweekly schedule
Next wipe
4d 19h
Tue 3 Nov, 01:44 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 01:44 UTC, in 4d 19h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 4d 19hTue 3 Nov, 01:44 UTC
  2. in 7d 13hThu 5 Nov, 19:00 UTCFW
  3. in 18d 19hTue 17 Nov, 01:44 UTC
  4. in 32d 19hTue 1 Dec, 01:44 UTC
  5. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 01:44 UTC9d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
44/ 100
NA
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 92 on average
41/ 200
NA
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average
19/ 200
NA
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average
33/ 100
NA
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 38 on average
12/ 200
NA
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 27 on average
4/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On ScoobyD's Playground, which rules and settings apply?

You will find no gather rate in the name of ScoobyD's Playground. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on ScoobyD's Playground?

ScoobyD's Playground runs a procedural map of size 3,000 with seed 315848369, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is ScoobyD's Playground filed under?

Filed under these Rust Server Index lists is ScoobyD's Playground: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on ScoobyD's Playground?

These are the tags ScoobyD's Playground publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on ScoobyD's Playground when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 40 hours in.

Which wipe timetable does ScoobyD's Playground follow?

Too few wipes of ScoobyD's Playground are recorded to confirm its schedule, so the tag sets the prediction. On Tuesday 3 November at 01:44 UTC the next wipe is due. Its present world dates from 9 days 4 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

How is ScoobyD's Playground ranked compared with the rest?

Filed under rankings: #14,838 for ScoobyD's Playground on seven-day player hours, #1,474 in North America, top 67% overall.

What does the player count on ScoobyD's Playground look like?

ScoobyD's Playground is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

What version does ScoobyD's Playground use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on ScoobyD's Playground. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of ScoobyD's Playground?

You will find ScoobyD's Playground online as of now. Its reported uptime gives the last restart as roughly 6 days 15 hours ago. Of the last 7 full days, 166 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does ScoobyD's Playground perform?

Server fps held at 5 on average across the last 48 hours, never dropping below 5. The entity count reached 43,814, covering buildings, deployables and all else in the world. Up to 2,870 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is ScoobyD's Playground hosted?

The NA tag places ScoobyD's Playground, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.96.72:28060.

Connecting

How can you connect to ScoobyD's Playground?

Two ways in. Type client.connect 66.51.96.72:28060 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.