RustScape
Online NA 66.51.96.64:28000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 21:44 UTC FW27d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustScape, which rules and settings apply?
No gather rate appears in the name RustScape. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustScape?
Generated by the game, the procedural map of RustScape has size 4,096 and seed 1. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Synecdoche Islands.
Tags
Where does RustScape appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RustScape: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to RustScape, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RustScape gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at RustScape?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does RustScape follow?
With the force wipe, RustScape wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How is RustScape ranked compared with the rest?
On seven-day player hours, RustScape takes #3,235 overall and #533 in North America, within the top 14% of ranked servers.
Is RustScape quiet or crowded?
The live count for RustScape stands at 0 players, out of 50 slots. Averaged across seven days: 1 players, peaking at 8. The busiest point in the last 48 hours was 00:00 UTC, averaging 6 players.
Operator and status
What Rust version is RustScape on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RustScape. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RustScape, and is it online now?
You will find RustScape online as of now. About 5 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does RustScape perform?
Server fps held at 29 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 119,551 entities. Memory use reached as much as 4,547 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of RustScape?
Filed under North America by its own listing, RustScape carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.51.96.64:28000.
Joining the server
How can you connect to RustScape?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.96.64:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/TpEtj7cA8g.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.