Rust Server IndexCard catalogue of Rust servers

Holdings11,765 servers73,690 players215 fresh wipes

Call no.NA4376 On the shelf · online

Pine Hosting - Rust Server

Online NA 66.51.96.62:28000 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,376
top 20% · #740 in NA
Last wipeWiped22 OCT2026 · 7d 2h ago
7d ago · monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 19hThu 5 Nov, 19:00 UTCFW
  2. in 20d 21hThu 19 Nov, 20:40 UTC
  3. in 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 20:40 UTC7d ago
2 – running 0
22 OCT 2026Thu 22 Oct, 07:07 UTC7d ago
2 – 0.6 days 0
24 SEP 2026Thu 24 Sep, 22:02 UTC35d ago
1 held half 27.4 days 0
17 SEP 2026Thu 17 Sep, 22:02 UTC42d ago
0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 5,000 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Pine Hosting - Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Pine Hosting - Rust Server: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for Pine Hosting - Rust Server?

These are the tags Pine Hosting - Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Pine Hosting - Rust Server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 17 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Pine Hosting - Rust Server wiped, and on what schedule?

Filed under its wipe rhythm: Pine Hosting - Rust Server wipes every other Thursday at 20:40 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 7 days 2 hours. Its tags state a wipe schedule of once a month.

Population

How is Pine Hosting - Rust Server ranked compared with the rest?

The seven-day player-hours ranking places Pine Hosting - Rust Server at #4,376 and #740 in North America, among the top 20% of ranked servers.

Is Pine Hosting - Rust Server quiet or crowded?

Pine Hosting - Rust Server is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 00:00 UTC drew the highest average: 2 players.

Operator and status

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what Pine Hosting - Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Pine Hosting - Rust Server, and is it online now?

The server is live at this moment: Pine Hosting - Rust Server. About 6 days 23 hours ago, by its own uptime figure, is when it last restarted. It was up 153 of 168 hours across the last 7 full days, or 91% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Pine Hosting - Rust Server?

Server fps held at 16 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 145,208 entities. Up to 5,966 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Pine Hosting - Rust Server in?

Filed under North America by its own listing, Pine Hosting - Rust Server carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.96.62:28000.

Joining the server

What is the way onto Pine Hosting - Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.96.62:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.