S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Online NA 66.51.96.53:28045 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 45% in NA, and #309 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 00:46 UTC, in 2d 2h. Its biweekly schedule tag · low confidence
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 2d 2hFri 30 Oct, 00:46 UTC
- in 8d 21hThu 5 Nov, 19:00 UTCFW
- in 16d 2hFri 13 Nov, 00:46 UTC
- in 30d 2hFri 27 Nov, 00:46 UTC
- in 36d 21hThu 3 Dec, 19:00 UTCFW
- in 44d 2hFri 11 Dec, 00:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 00:46 UTC11d ago |
4 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 04:14 UTC25d ago |
0 | – | 13.9 days | 0 |
25 SEP 2026Fri 25 Sep, 18:04 UTC32d ago |
9 | halved by day 2 | 6.4 days | 0 |
23 SEP 2026Wed 23 Sep, 22:49 UTC33d ago |
4 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, which rules and settings apply?
Filed under gather rates: 2x, as the name of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | states. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Size 3,500, seed 1156067853: the game generates the procedural map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | filed under?
The Rust Server Index lists that include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags listed for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Filed under these tags, as published by S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
At their busiest, its recent wipes drew 4 players on average. 41 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 2.
How often is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wiped, and on what schedule?
Too few wipes of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are recorded to confirm its schedule, so the tag sets the prediction. On Friday 30 October at 00:46 UTC the next wipe is due. 11 days 21 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Players and ranking
Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit in the rankings?
The seven-day player-hours ranking places S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at #4,884 and #834 in North America, among the top 22% of ranked servers. See also the quad servers, where it stands at #309.
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | quiet or crowded?
The live count for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 6.
Server facts
What Rust version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | on?
Rust network protocol 2635 and build 168909, on Linux, is what S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The server is live at this moment: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. Its reported uptime gives the last restart as roughly 16 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 23 September 2026 it was first seen by Rust Server Index.
How well does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | perform?
Averaged over the last 48 hours, server fps was 5, with a low of 5. The entity count reached 73,310, covering buildings, deployables and all else in the world. Up to 2,589 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | in?
Filed under North America by its own listing, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.96.53:28045.
How to join
What is the way onto S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Enter client.connect 66.51.96.53:28045 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/GxUybAfquf.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
