Rust Server IndexCard catalogue of Rust servers

Holdings11,849 servers82,249 players169 fresh wipes

Call no.NA2X2577 On the shelf · online

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 8m ago

Subjects 1. 2x 2. quad 3. biweekly wipes 4. modded5. carbon6. premium
Players now
0/ 200
0% full
7-day average
1
peak 7
Rank
#2,577
top 12% · #416 in NA
Last wipeWiped17 OCT2026 · 10d 3h ago
10d ago · biweekly schedule
Next wipe
3d 20h
Sat 31 Oct, 17:02 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

usual gap
8.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 11

Coming wipes

  1. in 3d 20hSat 31 Oct, 17:02 UTC
  2. in 8d 22hThu 5 Nov, 19:00 UTCFW
  3. in 17d 20hSat 14 Nov, 17:02 UTC
  4. in 31d 20hSat 28 Nov, 17:02 UTC
  5. in 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 17:02 UTC10d ago
7 – running 1
1 OCT 2026Thu 1 Oct, 17:36 UTC FW26d ago
9 halved by day 11 16 days 3
1 OCT 2026Thu 1 Oct, 11:19 UTC26d ago
9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average
2/ 150
NA2X
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average
6/ 50
NA2X
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 224 on average
240/ 275
NA2X
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 144 on average
182/ 200
NA2X
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 125 on average
137/ 200
NA2X
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average
10/ 75
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

Filed under gather rates: 2x, as the name of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep states. A maximum of 4 players per group applies (quad). Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Custom map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, with a published file you can download from this page. Size: 3,800.

Lists and filters

On Rust Server Index, which lists and filters carry DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The Rust Server Index lists that include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags listed for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The server's own tags are listed here, and the game's server browser reads them: DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; ^q (Premium): Rust premium status is required to join; NA (North America): The browser files it under North America; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day comes?

Its recent wipes averaged 8 players at peak. The latest wipe peaked 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 11.

Which wipe timetable does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep follow?

Too few wipes of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are recorded to confirm its schedule, so the tag sets the prediction. Dated for Saturday 31 October at 17:02 UTC: its next wipe. The world it runs now was made 10 days 3 hours. Filed in its tags: a wipe schedule of every two weeks.

Player counts

What position does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hold among Rust servers?

Filed under rankings: #2,577 for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on seven-day player hours, #416 in North America, top 12% overall. #150 is where it sits in the quad servers.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep quiet or crowded?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is currently showing 0 players on 200 slots. The seven-day average is 1 players; the peak reached 7. Over the last 48 hours, 22:00 UTC drew the highest average: 7 players.

Operator and status

What version does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. Steam keeps your game updated, but the protocol must match for you to join.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep reachable, and does it stay up?

The server is live at this moment: DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. About 7 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The last 48 hours give an average of 118 server fps and a floor of 112. The entity count reached 85,151, covering buildings, deployables and all else in the world. Memory use reached as much as 3,274 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep in?

Filed under North America by its own listing, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.229.114.207:28019.

Joining the server

What steps lead onto DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Two ways in. Type client.connect 91.229.114.207:28019 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Rust premium status is required to join. https://www.dadcorerust.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players Player cap: 200.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.
^q
Premium Rust premium status is required to join.

Region

NA
North America The browser files it under North America.

Other

rustmaps
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.