DoNotJoin, NotForYou
Offline 66.41.108.23:28044 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:19 UTC FW27d ago |
1 | – | running | 0 |
15 SEP 2026Tue 15 Sep, 17:46 UTC43d ago |
2 | halved by day 6 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does DoNotJoin, NotForYou run?
The name of DoNotJoin, NotForYou does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on DoNotJoin, NotForYou?
DoNotJoin, NotForYou runs a procedural map of size 3,200 with seed 694120, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry DoNotJoin, NotForYou?
These lists on Rust Server Index take DoNotJoin, NotForYou: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on DoNotJoin, NotForYou?
These are the tags DoNotJoin, NotForYou publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on DoNotJoin, NotForYou when wipe day comes?
The average peak across its recent wipes is 2 players. The latest wipe peaked 5 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.
How often is DoNotJoin, NotForYou wiped, and on what schedule?
The record holds too few of DoNotJoin, NotForYou's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 11 hours is when its current world was made.
Player counts
How is DoNotJoin, NotForYou ranked compared with the rest?
The seven-day player-hours ranking places DoNotJoin, NotForYou at #15,812, among the top 72% of ranked servers.
Is DoNotJoin, NotForYou quiet or crowded?
Filed under offline: DoNotJoin, NotForYou, last seen 19 days 9 hours ago.
Server facts
Which Rust build is DoNotJoin, NotForYou running?
Rust network protocol 2634 and build 166652, on Windows, is what DoNotJoin, NotForYou runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of DoNotJoin, NotForYou?
As of now DoNotJoin, NotForYou is offline, with its last appearance 19 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of DoNotJoin, NotForYou?
DoNotJoin, NotForYou gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.41.108.23:28044.
Connecting
What steps lead onto DoNotJoin, NotForYou?
Enter client.connect 66.41.108.23:28044 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.