Dolemite
Online 66.23.233.100:28145 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Dolemite?
You will find no gather rate in the name of Dolemite. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Dolemite?
Dolemite runs a procedural map of size 3,000 with seed 13825, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Dolemite filed under?
These lists on Rust Server Index take Dolemite: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Dolemite, and what do they stand for?
These are the tags Dolemite publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2603 (Protocol): Your client must run protocol 2603 to connect; cs135093 (Build): The game build here is 135093; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus4 (Region code): us4 is the region code recorded here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does Dolemite follow?
Dolemite's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 365 days.
Players and ranking
Where does Dolemite sit in the rankings?
On player hours over seven days, Dolemite takes #15,358, within the top 69% of ranked servers.
What does the player count on Dolemite look like?
Dolemite is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Dolemite on?
Rust network protocol 2603 and build 135093, on Windows, is what Dolemite runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Dolemite reachable, and does it stay up?
Right now Dolemite is up and running. About 39 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Dolemite?
The last 48 hours give an average of 207 server fps and a floor of 164. Buildings, deployables and everything else in the world came to as many as 65,888 entities. Memory use reached as much as 3,015 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Dolemite in?
No region is published by Dolemite, though its region code is us4. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.23.233.100:28145.
Connecting
How can you connect to Dolemite?
Two ways in. Type client.connect 66.23.233.100:28145 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z
Game
gmrust
mp50
ts8
v2603
cs135093
ptrak
$rus4
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.