Rust Server IndexCard catalogue of Rust servers

Holdings11,835 servers82,642 players274 fresh wipes

Call no.15335 On the shelf · online

Rustwarden Test A (private test server)

Online 66.186.37.173:28015 checked 14m ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped20 OCT2026 · 9d 1h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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48/ 200
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242/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rustwarden Test A (private test server) run?

No gather rate appears in the name Rustwarden Test A (private test server). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rustwarden Test A (private test server)?

Generated by the game, the procedural map of Rustwarden Test A (private test server) has size 1,500 and seed 882331629. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Rustwarden Test A (private test server) appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rustwarden Test A (private test server): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Rustwarden Test A (private test server), and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rustwarden Test A (private test server) gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Rustwarden Test A (private test server) wipe?

Rustwarden Test A (private test server)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 9 days 1 hours.

Player counts

What position does Rustwarden Test A (private test server) hold among Rust servers?

Filed under rankings: #15,335 for Rustwarden Test A (private test server) on seven-day player hours, top 69% overall.

Is Rustwarden Test A (private test server) quiet or crowded?

Rustwarden Test A (private test server) is currently showing 0 players on 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is Rustwarden Test A (private test server) on?

Rust network protocol 2634 and build 167781, on Linux, is what Rustwarden Test A (private test server) runs. To join you need the same protocol; Steam handles the update.

How reliable is Rustwarden Test A (private test server), and is it online now?

The server is live at this moment: Rustwarden Test A (private test server). About 3 days 9 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 20 October 2026.

What is performance like on Rustwarden Test A (private test server)?

Averaged over the last 48 hours, server fps was 215, with a low of 65. The entity count reached 8,133, covering buildings, deployables and all else in the world. Up to 1,627 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Rustwarden Test A (private test server) hosted?

Rustwarden Test A (private test server) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.186.37.173:28015.

Joining the server

How can you connect to Rustwarden Test A (private test server)?

Two ways in. Type client.connect 66.186.37.173:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://metabans.com is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.