Rust Server IndexCard catalogue of Rust servers

Holdings11,654 servers43,088 players107 fresh wipes

Call no.15264 Off the shelf · offline

Rustic Ruins [Temp] Test Serve

Offline 66.165.249.10:28215 checked 1d ago

Subjects 1. modded
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipeWiped20 SEP2024 · 769d 8h ago
769d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0005:0006:0007:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304004:0005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Rustic Ruins [Temp] Test Serve run?

No gather rate appears in the name Rustic Ruins [Temp] Test Serve. There is no published group limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rustic Ruins [Temp] Test Serve?

Size 4,000, seed 235214983: the game generates the procedural map on Rustic Ruins [Temp] Test Serve. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Rustic Ruins [Temp] Test Serve appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rustic Ruins [Temp] Test Serve: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded.

Which tags are attached to Rustic Ruins [Temp] Test Serve, and what do they stand for?

Filed under these tags, as published by Rustic Ruins [Temp] Test Serve and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): The queue ceiling sits at 100; v2515 (Protocol): The protocol is 2515; older or newer clients cannot join; cs90920 (Build): Build on file: 90920; ptrak (Networking): Networking runs on RakNet, the game's default layer; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; hc1579f8a (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is Rustic Ruins [Temp] Test Serve wiped, and on what schedule?

Rustic Ruins [Temp] Test Serve's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 769 days 8 hours is when its current world was made.

Player counts

How is Rustic Ruins [Temp] Test Serve ranked compared with the rest?

On player hours over seven days, Rustic Ruins [Temp] Test Serve takes #15,264, within the top 69% of ranked servers.

Is Rustic Ruins [Temp] Test Serve quiet or crowded?

Filed under offline: Rustic Ruins [Temp] Test Serve, last seen 43 hours ago. 0 players is the average over the past seven days.

Operator and status

What Rust version is Rustic Ruins [Temp] Test Serve on?

Rust network protocol 2515 and build 90920, on Windows, is what Rustic Ruins [Temp] Test Serve runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rustic Ruins [Temp] Test Serve?

As of now Rustic Ruins [Temp] Test Serve is offline, with its last appearance 43 hours ago. The uptime it reports puts the last restart at about 13 days 19 hours ago. Uptime for the last 7 full days came to 77%, 129 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Rustic Ruins [Temp] Test Serve perform?

The last 48 hours give an average of 28 server fps and a floor of 27. Buildings, deployables and everything else in the world came to as many as 206,035 entities. Up to 9,547 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Rustic Ruins [Temp] Test Serve hosted?

No region is published by Rustic Ruins [Temp] Test Serve. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.165.249.10:28215.

Joining the server

What steps lead onto Rustic Ruins [Temp] Test Serve?

Two ways in. Type client.connect 66.165.249.10:28215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://rustic-ruins.tebex.io.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players The queue ceiling sits at 100.
v2515
Protocol The protocol is 2515; older or newer clients cannot join.
cs90920
Build Build on file: 90920.
ptrak
Networking Networking runs on RakNet, the game's default layer.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Modded: the game is changed by plugins or settings.

Other

hc1579f8a
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.