Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.15945 Off the shelf · offline

Dev Environment - Bot Testing

Offline 65.92.123.62:28015 checked 23d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,945
top 71%
Last wipeWiped5 OCT2026 · 24d 1h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Dev Environment - Bot Testing run?

No gather rate appears in the name Dev Environment - Bot Testing. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Dev Environment - Bot Testing?

Dev Environment - Bot Testing runs a procedural map, which the game generates.

Tags

Where does Dev Environment - Bot Testing appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Dev Environment - Bot Testing: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Dev Environment - Bot Testing?

Filed under these tags, as published by Dev Environment - Bot Testing and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Dev Environment - Bot Testing follow?

Its rhythm is not yet clear, since the record holds too few of Dev Environment - Bot Testing's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 24 days 1 hours.

Population

How is Dev Environment - Bot Testing ranked compared with the rest?

Filed under rankings: #15,945 for Dev Environment - Bot Testing on seven-day player hours, top 71% overall.

How many players are on Dev Environment - Bot Testing at the moment?

At present Dev Environment - Bot Testing is offline; its last sighting was 23 days 1 hours ago.

Server details

What version does Dev Environment - Bot Testing use?

Rust network protocol 2634 and build 166652, on Windows, is what Dev Environment - Bot Testing runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Dev Environment - Bot Testing, and is it online now?

The server is down at this moment; the last sighting of Dev Environment - Bot Testing was 23 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 5 October 2026 it was first seen by Rust Server Index.

Where in the world is Dev Environment - Bot Testing hosted?

No region is published by Dev Environment - Bot Testing. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 65.92.123.62:28015.

Connecting

How can you connect to Dev Environment - Bot Testing?

If you would rather use the console, press F1 in Rust and enter client.connect 65.92.123.62:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.